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Unreal FPS - [Official Thread]

Discussion in 'Assets and Asset Store' started by RenownedStudio, Mar 15, 2017.

?

Upgrade Unreal FPS to a version of Unity

Poll closed Apr 19, 2019.
  1. Leave Unity 5.6.0 and higher.

    11.5%
  2. Unity 2017.1.0 and higher.

    5.8%
  3. Unity 2018.1.0 and higher.

    13.5%
  4. Unity 2018.3.0 and higher.

    51.9%
  5. Unity 2019.1.0 and higher.

    17.3%
  1. Aaron2348

    Aaron2348

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    Does the Current Se_Spawn Script do anything at all? It really does not seem to work. Why is there no doc info about this Se_ Spawn? Documentation would really help me right about now.
     
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  2. RenownedStudio

    RenownedStudio

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    A new update will appear in the asset store next week!
     
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  3. RenownedStudio

    RenownedStudio

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    This is a very crude script, we did not finish, in the next updates I think we will complete it.
     
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  4. Aaron2348

    Aaron2348

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    Thanks for the ìnfo on this!! I'm excited for the Updates they sound great
     
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  5. RenownedStudio

    RenownedStudio

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    The 1.05 update is ready and already sent to Unity, in the coming days the update will appear in the asset store!

    Feature Update v1.05 List:
    • New Surface Handler - Now it is dynamic, you can create your own surface to assign them a unique sound of footsteps, effects from hit of bullets, etc
    • Added New Swimming System
    • Added New Door System
    • New Menu System
    • New In-Game UI
    • New Menu UI
    • Update Crouch System
    • Update Inventory System
    • Update Climb System
    • Improved performance of script
    • Bug Fixes
     
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  6. witcher101

    witcher101

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    Your demo link doesnt work.
    Does this support moving platforms?? ability to stand and move on top of moving objects like trains,trucks etc??
     
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  7. Devision4

    Devision4

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    any video with the new features available?
     
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  8. RenownedStudio

    RenownedStudio

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  9. RenownedStudio

    RenownedStudio

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    Demo added
     
  10. witcher101

    witcher101

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    I played my demo and heres my thoughts.

    Weapon gets bugged after reloading, happens with machinegun and shotgun.
    No ability to change weapons with mouse scroll
    No weapon circular menu.
    Shooting decals seems to be too big.
    Only three weapons, No mele weapon,no rocketlaunchers
     
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  11. Devision4

    Devision4

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    The handgun.. when I run it looks like the slider is moving strangly on the gun to left and right?
     
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  12. RenownedStudio

    RenownedStudio

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    Can describe in greater detail what you mean?
     
  13. RenownedStudio

    RenownedStudio

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    What do you think about the new update?
     
  14. Weedliam

    Weedliam

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    When is gonna be ready the multiplayer??

    You can use this asset to make it faster the development rg??
     
    Last edited: Sep 13, 2017
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  15. RenownedStudio

    RenownedStudio

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    Once multiplayer is ready for use, we will release the beta.
    No, we only use our own designs.
    We are currently working on updates for the "Next-Gen FPS", adding multiplayer, as well as adding support for mobile platforms.
     
  16. RenownedStudio

    RenownedStudio

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    Next-Gen FPS new Update 1.05
    Trailer on YouTube
     
  17. arie1994

    arie1994

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    -No draw animations - gun just appears
    -Rifle and handgun spread biased to the bottom right
    -Lean just moves to the sides -needs to bend to sides(?)
    -Shotgun has no shotgun type reload(bullet by bullet- not like a clip)
     
  18. arie1994

    arie1994

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    I can- it appears that wan I run , I see two guns, almost in the same place:
    nextgen-stupid.jpg
     
  19. RenownedStudio

    RenownedStudio

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    You probably have layers are not configured, select the weapon and set the layer "Weapon"
     
  20. RenownedStudio

    RenownedStudio

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    We have temporarily disabled this feature for improvements, coming soon we release update in which it will appear again with new features
     
  21. arie1994

    arie1994

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    what feature? o_O what about my other problems?
     
  22. RenownedStudio

    RenownedStudio

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    1) - answered
    2) - the spread system is fully configurable, see in the shooting system
    3) - in the next update, if we understand you correctly
    4) - it will also be added over time
     
  23. RenownedStudio

    RenownedStudio

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    Remember if you find any bugs, please email us at and we will try to fix them in the next update.
     
  24. Nikodemus

    Nikodemus

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    I'm thinking of buying this when the multiplayer update is released, when do you expect the multiplayer to be out?
     
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  25. arie1994

    arie1994

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  26. RenownedStudio

    RenownedStudio

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    Multepleer will be released in version 1.07, but you can buy a "Next-Gen FPS" and start developing your game, and when multiplayer released just download it.
     
  27. RenownedStudio

    RenownedStudio

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    Remember you can ask us questions, we with pleasure will answer them.
     
  28. Zhenite

    Zhenite

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    Hi friend, will multiplayer be using unet?
    Are you using official HLAPI or have you made any changes?
    I am really interested, I intend to buy for today, but I need to understand what you are planning for the network.
     
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  29. RenownedStudio

    RenownedStudio

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    Yes, as we said above Next-Gen FPS will support UNET and Photon Network
    Yes, of course we will use High Level API
    Multiplayer will definitely be released in version 1.07
     
  30. Zhenite

    Zhenite

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    Yes friend, of course you will use the HLAPI, what I questioned is whether it will use the official with all the problems already known or if will use some modified.
     
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  31. absolutebreeze

    absolutebreeze

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    Is it possible to see the docs? I too am waiting for multiplayer but would like to know how easy it is to add other things such as a torch.
     
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  32. RenownedStudio

    RenownedStudio

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    Add a new weapon very easily, soon to be released video tutorials about how to add new weapons / items.
    You mean the Next-Gen FPS documentation?
     
  33. RenownedStudio

    RenownedStudio

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    In early versions will be used a pure High level API.
     
  34. absolutebreeze

    absolutebreeze

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    Thank you, and yes - the Next-Gen FPS documentation - is it available to view somewhere?
     
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  35. RenownedStudio

    RenownedStudio

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    We can send you by email, write your email or send us a message in the our email.
     
  36. Zhenite

    Zhenite

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  37. RenownedStudio

    RenownedStudio

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  38. RenownedStudio

    RenownedStudio

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    Update 1.05f1
    • Update Crouch System
    • Update Animation Controller
    • Improved performance of script
    • Bug Fixes
     
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  39. Mazxz

    Mazxz

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    I just wait for the multiplayer to buy it :3! It look awesome!! :)
     
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  40. RenownedStudio

    RenownedStudio

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    A lot of people ask multiplayer, we will definitely add it, thanks!
     
  41. bmcyro12

    bmcyro12

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    Hi there! I cant seem to make the ai hit the player even though i copied the settings from the ai vs player demo scene please help! I'd really like to use your kit but i cant due to the fact that it just wont fit my needs if it does not work!
     
  42. Eiseno

    Eiseno

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    is there any release date for multiplayer ? i plan to buy it when mp is ready
     
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  43. 3la288_sh

    3la288_sh

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    Hello , can you add 3rd person camera with the multiplayer update?

    Camera switch between fps and tps.
     
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  44. RenownedStudio

    RenownedStudio

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    There is no such error, maybe you misconfigured the AI, use the documentation, if you can not configure it, write us on email.
     
  45. RenownedStudio

    RenownedStudio

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    Somewhere in 2-3 weeks.
     
  46. RenownedStudio

    RenownedStudio

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    Well, I'll try to do it in the next update (1.07), if it does not appear 1.07, it will exactly appear in 1.08.
     
  47. bmcyro12

    bmcyro12

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    Your documentation is one line only.
    Honestly, i'm really regretting my purshace due to the fact that you guys can not explain your documentation. Like honestly how is just one line going to help any.
    Anyways i've sent you a email. nick@beastmountstudios.org. hopefully you can respond by wensday.
     
  48. RenownedStudio

    RenownedStudio

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    On this email we replied 2 days ago, we sent the message again.
    In adding new weapons, there is nothing difficult, it's very easy, perhaps easier than in any other frameworks, on youtube from The Messy Coder will soon release a video tutorial on how to add weapons to Next-Gen FPS
     
  49. RenownedStudio

    RenownedStudio

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    You sent us a message from the address nick@beastmountstudios.com, now you wrote another email address nick@beastmountstudios.org, it turns out you changed the email address, so you did not receive our message.
    We sent you a message to a new address.
     
  50. Havok_ZA

    Havok_ZA

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    Does this have Controller/GamePad support?