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Discussion in 'Assets and Asset Store' started by Tamerlan_S_, Mar 15, 2017.
You add some Next-Gen weapons?
In the next update we will add more weapons
Do you like the interface of our template in the inspector?
The grenade is always flying through the ground.
Yes i like it very much!
Yes, we have noticed this bug, try to increase the size of the Collider of the ground.
Doesnt work in Mesh collider. Tryed with Box collider but then the grenades are jumping around like bouncing balls.
We will try to fix it.
Ok i changed the mesh collider to box collider of the grenade and increased the size of it. works.
Try to reduce the force of the throw grenades, maybe at high speed colliders do not have time to calculate the collision.
Ok will try.
I cant build it. But there are no compiler errors any idea?
Namespace EditorWindow could not be found.
SuperEasy FPS | Testing AI
SuperEasy FPS | Testing AI + Grenade
SuperEasy FPS | Grenade Launcher
Would be cool also to have multiple AI modes.
Like.. AI is attacking Player and AI. If player is nearest then shoot. If AI is nearest then shoot AI.
SuperEasy FPS | Added Fists
Ohh.. And vehicles would be awesome!
AI have 4 state which you can edit in the documentation has a full description.
Ahh ok, will try that too
Deactivate the colliders on the waypoints, they anoying cause you just get stuck in them.
Now write what needs to be done
Just open the folder "Menuitem", create there a folder "Editor" and throw all the scripts lying in the folder "Menuitem" in the folder "Editor"
The compiler just couldn't find the class UnityEditor
Ok thank you!
Very friendly AI
AI still in the development stage is not the final version, bugs are likely present
Yeah I know that!!
But I just wanna help!
Yes, thank you!
But it is better to submit bugs to us in the mail, there they are easier to find.
But if you have questions then ask them here.
Thank you for understanding.
Ok will have a look at it!
I think it's not a bug, maybe you just do not have a target "Player" or layer "Player"
We think to update the interface asset in the inspector, we want to hide the variable in the name variable. That is to get a description of the variable, you will need put the cursor on the name of the variable, and then POPs up a description of this variable, what do you think about this?
Yeah, that would be awesome and helpful!
I think it sounds good!
I tryed to customize the AI but it doesnt work
The AI only attacks one person.
You want the AI attacked different types of enemies?
Different types and all enemys with tag enemy. Something like that.
Ok, we will add support for unlimited number of "Target"
How can i make a money system? Or like score?
When will the next Update be ready?
What Result you want to display? Murders?
I want muders but like 1x10 = score
You kill 1 enemy and get 10$ or points.
We will try to release an update to 1.0.2 in 2-3 weeks
Well for this need to write a whole system, now I think and will give you the answer.
Because I want to make a Shop system