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Unreal Engine 4 FREE...

Discussion in 'General Discussion' started by BrUnO-XaVIeR, Mar 2, 2015.

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  1. zenGarden

    zenGarden

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    When it will happen , we will just stop making games :D
     
  2. hippocoder

    hippocoder

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    It definitely won't be Goat support. Unless Richard adds it last minute.
     
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  3. jashan

    jashan

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    Would be quite interesting what the results will be if someone uses Quixel Megascans to create a demo in Unity. I'm not saying it'll look better - just that maybe, it doesn't look much worse.
     
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  4. TemplateR

    TemplateR

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    Its sounds stupid, but I have to asked:

    What is Goat support?
     
  5. LaneFox

    LaneFox

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    Well, I guess the only thing left for me to do is go use UE4.

    Sigh...
     
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  6. darkhog

    darkhog

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    Goat Simulator uses older Unreal 3 with different license terms.
    And no, I don't want my players to sell mods unless I give them my "blessing". I'm not THAT nice.
     
  7. yoonitee

    yoonitee

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    Out of interest. How difficult would it be to write some kind of wrapper classes that would let you run Unity scripts in Unreal and vice versa? Then you wouldn't have to choose. Maybe you could even combine both the engines into one game. Like having an intro sequence run on the Unity engine and the main game run on the Unreal engine.

    Presumably the biggest hurdle is that one is in C# and the other is in C++.

    If one of the game engines could run scripts from the other, would that make it more desirable as a platform or just make the other platform more desirable?

    Just thinking outside the box people! Keeping it real. :cool:
     
  8. TwiiK

    TwiiK

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    I'm guessing the Unity announcement will be a suite of new image effects. After all that's all we need for great looking games, am I right? Or was it great artists? I forgot.
     
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  9. BrUnO-XaVIeR

    BrUnO-XaVIeR

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    Nope. The announcement is that Unity Pro will be free for registered Universities and their kiddos. If I'm mistaken I'm not that far btw. Changes nothing for someone in my position.
     
  10. jashan

    jashan

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    What I find really funny is to ask a product evangelist (and Andy Touch is just that) to fix bugs. I found Andy's comment pretty cool - now I just need to obey ;-)
     
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  11. Ryiah

    Ryiah

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    I would hope the game developer would get a percentage of the sale.
     
  12. angrypenguin

    angrypenguin

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    Executing code is one thing. Taking fundamentally different designs into account is completely another.
     
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  13. LaneFox

    LaneFox

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    But does any of it really matter after you drop the $20/mo fee?
     
  14. fearfactory

    fearfactory

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    That would be seriously disappointing. Rather than going after students who may not be able to contribute until years later, it would be intelligent to pull in the crowd who does this part time while working at a game studio because you know.. game developers might be able to contribute game code.

    Many side-job / late night game devs who work full time have trouble justifying over $225+ per month to put out small games. And so end up with inferior non-Pro looking and behaving games, reducing the chances of these great programmers from contributing. They can't justify the cost because the likelihood of their part time games taking off is small vs larger studios.

    Ironically, if the senior programmers did contribute, we'd see more large studios buy into Unity as they'd be convinced by their employees and the results of which would be seen more often in indies, rather than just 2D games.
     
  15. Neoku

    Neoku

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    Oh!, religion, this explain the weird behaivors in the forum.
     
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  16. nipoco

    nipoco

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    Now this thread gets into the "mine is bigger than yours" debate again...
    I believe you that with no doubt.
    Unity isn't perfect by any means. The 64 support goes definitely in the right direction. I know your game (The Unity version and the Unreal one) and I'm sure UE4 fits you better at the end with that one.
     
    BrUnO-XaVIeR and shkar-noori like this.
  17. zombiegorilla

    zombiegorilla

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    All projects. (except console) ;)
     
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  18. Kumo-Kairo

    Kumo-Kairo

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    The only thing I want from announcement is System.Net support for mobiles in Unity free. No more. Unity free for mobiles is just great as it is, the only thing I miss is Sockets (I don't know If Unity 5 will bring more interesting networking things to mobiles for free)
     
  19. yoonitee

    yoonitee

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    They're not that different are they? Just swap GameObjects for Actors etc. It tells you all the conversions here. I'm sure you could even do a conversion between PlayMaker and BluePrints.

    A weekend job at most. ;)
     
  20. zombiegorilla

    zombiegorilla

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    I have the day off for GDC, so I am just killing time till my train leaves. ;)
     
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  21. Neoku

    Neoku

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    maxresdefault.jpg
     
  22. HemiMG

    HemiMG

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    I'm supposed to be doing some texturing, but I keep getting sucked back over here to the forums.
     
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  23. angrypenguin

    angrypenguin

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    Take a look at "Actor" and its derived types and compare how things are achieved there to how the same things are achieved in Unity. Yes there's a lot of equivalent functionality, but the design behind how different things work together is different.
     
  24. Ryiah

    Ryiah

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    They both target roughly the same platforms, but the implementations are vastly different. It would be equally as involved as getting a Windows application to run within Linux. Go check out Wine if you want a good idea of how difficult it would be.

    Blueprint classes are far more powerful than Playmaker scripts.
     
  25. failman

    failman

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  26. vexe

    vexe

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    Amazing. Every time I refresh the page I see a new reply
     
  27. zombiegorilla

    zombiegorilla

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    Yea... no. Nice thought though.;)
     
  28. pushingpandas

    pushingpandas

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  29. Michael-Ho

    Michael-Ho

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    At http://twitter.com/Unity3d
    Warning! http://unity3d.com will be down for maintenance for about 3 hours, starting 5:30 am PST. Thank you for your patience!

    They need 3 hours time to delete this "Unreal Engine 4 Free" Thread :D
     
  30. Neoku

    Neoku

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    Not happens but in this moments is the better that can happens, Microsoft Unity Pro Free.
     
  31. DennG

    DennG

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    switching to UE4?
    better graphics = bigger p*nis
    that's why!
     
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  32. zenGarden

    zenGarden

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    It would be really awesome, and all people would be happy then.
    What is that , some hidden message saying Unity could not run the real game, but only the intro ?

    So at some point you'll have to pay Microsoft Windows 10 subscriptions ? So some Windows 7 and Linux users will just move on.
     
  33. fearfactory

    fearfactory

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    This will result in the most uninstalls of Unity in one day.

    Unless they promise to keep the original staff and make Unity Pro free with Bizspark (all you need is a corporation for that).
     
  34. ippdev

    ippdev

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    I am gonna jump in here for posterity's sake. I am a freelance contractor. In that regards unless I get specifically asked to dev in UE4 I ain't too interested and I have no spare time to toy around with it.
     
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  35. darkhog

    darkhog

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    God, please no. It's enough they've already destroyed Minecraft for me.
     
  36. yoonitee

    yoonitee

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    Anyway, this is why I don't care much about the Unreal thing. This is the platform launcher on my laptop:
    unreal.png
    And they've no plans to support HD3000 graphics cards so it won't work properly on my laptop or MacBook Air. So until they fix that. I don't care!

    (Even though I'm downloading it anyway - because its free!)
     
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  37. hippocoder

    hippocoder

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    What no Unity announces Linux support as priority predictions? :(
     
  38. Michael-Ho

    Michael-Ho

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    Wow
    Free p*nis enlargement for everbody, thanks to EPIC Games... :D hehe
     
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  39. nipoco

    nipoco

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    But that's how it's supposed to look. Didn't you know?
     
  40. Mauri

    Mauri

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    Half-Life 3, developed with Unity? :D
     
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  41. Ryiah

    Ryiah

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    Notch did a good job of that on his own with the failure to produce a good modding solution.
     
  42. yoonitee

    yoonitee

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    Free money to everyone in the forum?
     
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  43. Ryiah

    Ryiah

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    Those who care, aside from a few people, already complained and left. :p
     
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  44. TwiiK

    TwiiK

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    Mmm, yes. One of the most popular games in the world and one of the most modded games in the world. He must have destroyed it completely.
     
  45. Neoku

    Neoku

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    Intel publish in January 8 new and better drivers for the HD 4000 (my card) and Unreal run very fine in this IGP, before this driver was imposible.
     
  46. TemplateR

    TemplateR

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    I think more:

    "Valve take over Unity Technolgies."
     
  47. BrUnO-XaVIeR

    BrUnO-XaVIeR

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    Well, they should focus on universities because UE4 is cannibalizing them pretty quickly...
    Many think that we indies are important for Unity or any other tech provider, but the truth is that we are not. Unity became a strong market force when they've dominated the university echo-system and Epic is eating it all very very fast. So I suspect if Unity won't do anything about it right now, they would be fools and as old Unity user I know very well that UT is no fool; so yeah, I expect academic focus behind this pretentious announcement.
     
  48. TemplateR

    TemplateR

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    Yes, if Microsoft puchased Unity Technologies, then the Unity Engine will be Windows-Only-Support
     
  49. Ryiah

    Ryiah

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    It only has a modding community because it is so heavily reverse engineered. Every. Single. Update.
     
  50. ZJP

    ZJP

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    "Unity Pro is free for companies earning less than $ 100,000/year." No? :p
     
    shkar-noori likes this.
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