Okay, I have a damage texture that covers the entire screen. The image of the game is fixed, I would like a way to make the texture of the damage appear little by little. A bit like in the worms game, except that I want to gradually make a texture appear instead of making it disappear. I want to use another texture (damage zone and shape) to indicate the pixels to be unmasked on the first one. I'm terrible at shaders. Possible? (for mobile)