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Unlit custom shader affected by volumetrics

Discussion in 'Visual Effect Graph' started by sergiusz308, Feb 10, 2020.

  1. sergiusz308

    sergiusz308

    Joined:
    Aug 23, 2016
    Posts:
    78
    Particles rendered with unlit shader are still affected (brightened) by light volumetrics.

    Inside light with volumetrics on:

    upload_2020-2-10_21-39-40.png

    Outside light with volumetrics on:

    upload_2020-2-10_21-41-27.png

    How to disable it? There's no rendering queue settings for these shaders, how to control it?

    Thanks,
    S.
     
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