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Universal Challenge Why Not PDF Design Doc and Sketfab Scenes in Unity?

Discussion in 'General Discussion' started by Arowx, Mar 21, 2018.

  1. Arowx

    Arowx

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    It just seems odd that given Unity is a game engine, why can't the design documents and sketch fab scenes models be shown in Unity?

    Unity has a decent UI and can build to WebGL for viewing so why not provide a Unity template that can be filled out with a design document and 3D models/scenes?

    It could even allow for Scenes and storyboards to be animated and interactive, is it the lack of a spelling/grammar checker in Unity?

    Teams with good Unity skills and good ideas would really shine.
     
  2. EternalAmbiguity

    EternalAmbiguity

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    I only barely understand what you're trying to say.

    It sounds like you're saying we should be able to create and edit design docs in Unity. Is that correct?

    And I have no idea what you're trying to say about "sketchfab scenes."

    But the answer to the former is probably the same as answers to why we don't create complex 3D models in Unity. Almost no tool is intended to fulfill literally every part of some task. I can use Windows Movie Maker or Vegas or something to edit together movie clips, but I still need to get the clips themselves from elsewhere.

    What do we gain from building a design document in Unity rather than Microsoft Word? Everyone working with Unity is already going to have the necessary "skill" to use Word or a comparable program.
     
  3. Joe-Censored

    Joe-Censored

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    Same reason Unity didn't build Netflix into the editor. At some point you need to not try to be everything for everyone, and just focus on what you're good at and what your customers can't easily get from somewhere else.
     
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  4. Arowx

    Arowx

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    My point is any Design Document will evolve and is only really a sketch or outline of the game itself, if the document format is not the same as the game then there is a gap between the games current state and the design document.

    However a Design Document in Unity would evolve and fill out to become the actual game.

    On the other hand a Design Document can be a work sink that is not visible to the development team if it was in Unity and the games project it would be there all the time as a quick reference or an easy way to see where the game project is in theory.

    Do any developers incorporate meta project data into their Unity projects?
     
  5. Arowx

    Arowx

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    Is this what Scriptable Objects are for???
     
  6. zombiegorilla

    zombiegorilla

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    The exact opposite is true. Not all people working on a game use unity, it would be a burden for artists, designers, producers to have to fire up unity to look at a doc. Not only that but changes would have to be committed, sync'd etc.

    Use: Google Docs
    Changes are live, can be viewed from pretty much anything connected to the internet, contain history, can directly link/integrate with your config and backend and way, way faster than using Unity. Unity can barely load webpages as it is.

    No.
     
  7. Arowx

    Arowx

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    Joke Duh! Scriptable Objects, game design documents are like movie scripts?!

    I thought Unity allowed multiple views/edits and changes can be linked into a source control system.

    Just think it would be more fun collaborating on a game design if you could do it playing in VR or an Active Project, the artists sketching things the animators animating the sketches the designers playing with simulations of the games design.

    As opposed to doing it all in text and meetings although you could do it with LEGO instead!
     
  8. zoran404

    zoran404

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    How to suggest new features to the Unity Team:

    Step 1: Think of a great new feature you want Unity to implement
    Step 2: Sit on it for a day
    Step 3: Realize it's something no one else will want or care about and don't ask Unity to implement it
    Step 4: ???
    Step 5: Profit
     
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  9. zombiegorilla

    zombiegorilla

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    The single best game development tool ever created is the white board. White board sessions are fun and creative. No technical impediments, nothing to slow conversation or limit creativity.
     
    zoran404, Ryiah, Joe-Censored and 2 others like this.