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UnityXR Controller Vibration

Discussion in 'AR/VR (XR) Discussion' started by c_james, Jun 26, 2018.

  1. c_james

    c_james

    Joined:
    Jun 23, 2016
    Posts:
    8
    Is there anyway to trigger vibrations on a controller via UnityXR? I have built a VR rig from scratch using XR and the Input Manager so that I could remove OpenVR and OVR plugins from my project.

    Looking through UnityXR's references I don't see anyway this is currently possible.

    Am I wrong? Is this a planned feature?

    Thanks

    Edit:

    Sorry I found this right after I posted. Bad googling on my part. Glad its being worked on though. The vibration and HMD user present sensors are the only things keeping me tied to the plugins.

    Feel free to delete.
     

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    Last edited: Jun 26, 2018