Hi, I have the removeFileOnAbort for the downloadHandler set to true. I've also setup events for OnApplicationQuit/OnDestroy/OnDisable. When these are called, the UnityWebRequest object is aborted and then disposed of. This works fine via the Editor. However, after building to Oculus Go and closing the app, the unfinished files are not deleted. I figured out that the exit events I mentioned above are not called when closing the app on Oculus Go. The nearest to what I need that is called is OnApplicationPause, however this does not help me. Not sure if this is also a problem on other Android devices. Any ideas on how to delete the ghost files once the application is exited(they are large in size)? Thanks!