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[UnityTerrain] Detail Mesh Wind force=Vertex Alpha NotWorkingOnBuild!

Discussion in 'General Graphics' started by Leoo, Oct 5, 2015.

  1. Leoo

    Leoo

    Joined:
    May 13, 2013
    Posts:
    96
    Hey guys!

    Y'all know u need to paint on the alpha channel of your vertices a gradient to tell the unity terrain to apply the wind effect on your mesh, This works as intended ON Editor, when i push the build, my grass move as if it dosn't have any vertex alpha baked on it...

    What do you guys think?

    Btw the mesh is a .blend file and if i try to export as fbx, the effect dosnt work even on the editor.

    *Probably something to do with Unity Setting: Vertex Compression ?
     
    Last edited: Oct 5, 2015