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Unity's Triangle.net port

Discussion in 'General Discussion' started by JonDadley, Mar 17, 2018.

  1. JonDadley

    JonDadley

    Joined:
    Sep 2, 2013
    Posts:
    139
    I noticed that Unity have a compatible port of Triangle.net on their github. However there's no documentation on how to use the API and searching google hasn't thrown up any useful guides on using triangle.net.

    Has anyone successfully used this port and knows the basic workflow? I'm specifically looking to use it for generating voronoi diagrams but the basic workflow seems a little opaque.
     
    TheProfessor likes this.