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Unity's Depth of Field component not affecting the skybox

Discussion in 'Image Effects' started by Guideborn, Nov 8, 2018.

  1. Guideborn

    Guideborn

    Joined:
    Jun 15, 2013
    Posts:
    231
    I have this strange problem with the built-in DoF component where the skybox does not blur, and objects in front of it (as seen through the camera) are not blurred either. The objects will only blur if the camera can see the object in front of another one.

    I've attached an image of the problem as well as my settings. Thanks for any leads!
     

    Attached Files: