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UnityRendering.h not compiling on Unity 2017.2.b9 with xcode 9 beta 6

Discussion in '2017.2 Beta' started by pgeorges-dpt, Aug 31, 2017.

  1. pgeorges-dpt

    pgeorges-dpt

    Joined:
    Apr 7, 2016
    Posts:
    43
    Hey guys and gals,

    I'm getting these errors when build an iOS app with Unity 2017.2.b9 and xcode 9 beta 6.

    .../Builds/xcode/Classes/Unity/UnityRendering.h:166:1: Unknown type name 'bool'
    .../Builds/xcode/Classes/Unity/UnityInterface.h:131:1: Unknown type name 'bool'

    Any idea what's causing this?

    Cheers,

    Paul
     
  2. LukasCh

    LukasCh

    Unity Technologies

    Joined:
    Mar 9, 2015
    Posts:
    102
    Hey could you send me a repro project (or just plugin) so I could verify the fix (Through bug report or attachment ...)?
     
  3. LukasCh

    LukasCh

    Unity Technologies

    Joined:
    Mar 9, 2015
    Posts:
    102
    Oh no need, we just abled to reproduce it. Fix will probably hit next release.
     
  4. pgeorges-dpt

    pgeorges-dpt

    Joined:
    Apr 7, 2016
    Posts:
    43
    Great, thanks :) Is it fixed in b10? Or will it be fixed in b11?
     
  5. LukasCh

    LukasCh

    Unity Technologies

    Joined:
    Mar 9, 2015
    Posts:
    102
    Probably b11 as back-porting will take time.
     
  6. pgeorges-dpt

    pgeorges-dpt

    Joined:
    Apr 7, 2016
    Posts:
    43
    OK, thanks. Please do your best to get this in to b11 as it's definitely a breaking issue for people working on ARKit and ARCore at the same time (which would be most people working with AR, I suppose). Cheers!
     
  7. LukasCh

    LukasCh

    Unity Technologies

    Joined:
    Mar 9, 2015
    Posts:
    102
  8. pgeorges-dpt

    pgeorges-dpt

    Joined:
    Apr 7, 2016
    Posts:
    43
    Great :) Thanks. ETA?