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[UnityPro eval] Camera is set to HDR. Tonemapper says it's not.

Discussion in 'Editor & General Support' started by metaleap, Oct 4, 2012.

  1. metaleap

    metaleap

    Joined:
    Oct 3, 2012
    Posts:
    589
    Just started evaluating Unity Pro. As per the title, in my simple sandbox project the one and only Main Camera is set to HDR (check-box option ticked), yet when adding a "Tonemapping (Script)" component to the same camera, it has a little warning that doesn't go away: "The camera is not HDR enabled. This will likely break the tonemapper."
     
  2. makeshiftwings

    makeshiftwings

    Joined:
    May 28, 2011
    Posts:
    3,350
    I've noticed it says that for me as well, regardless of whether or not it's enabled. It actually works fine though; I think the bug is just that it displays the error when it shouldn't.
     
  3. koirat

    koirat

    Joined:
    Jul 7, 2012
    Posts:
    2,073
    Read console warnings.

    Check if you have anti-aliasing enabled in quality settings, if so disable it.
     
    Shadowmonkey74 likes this.
  4. Shadowmonkey74

    Shadowmonkey74

    Joined:
    Apr 15, 2015
    Posts:
    1
    Cheers for that Anti Aliasing was checked in quality setting!