Unity Lightmass is a tool based on UnrealEngine Lightmass, which is similar to Unity's Lighting baking system. Unity Lightmass baking tool supports the following functions: Supported baking light types: Directional Light、Point Light、Spot Light、Area Light、Sky Light; Supported Directional Light baking mode: Mixed、Baked; Distributed baking is supported; Baking time is is greatly reduced; Each object is individually set to a lightmap resolution; Mainly to solve the baking big world, and support distributed baking across multiple computers. Roadmap: URP support; HDRP support; Support LQ lightmap if needed; Support multi-LOD baking if needed, but reusing LOD0's baking map is our preferred solution; Support StructuredBuffer in mobile platform if needed; Support bakingMac platform; Support GPU lightmass in the future; Welcome to discuss. https://assetstore.unity.com/packages/slug/219844
Unity Lightmass is a tool based on UnrealEngine Lightmass, which is similar to Unity's Lighting baking system.