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Bug UnityEditor.U2D.SpriteAtlasImporterInspector was not un-loaded properly.

Discussion in 'Editor & General Support' started by theVirtunaut, Aug 22, 2022.

  1. theVirtunaut

    theVirtunaut

    Joined:
    Sep 28, 2013
    Posts:
    6
    Hello. I recently switched to Unity 2022.1.3. I updated my project settings to use Sprite Packer v2. I deleted the last Sprite Atlas asset i had and made a new one. After hitting play, I get this error. It isn't really clear what to do. Should I not have deleted the old sprite atlas asset?


    The previous instance of UnityEditor.U2D.SpriteAtlasImporterInspector was not un-loaded properly.
    The script has to be declared in a file with the same name.
    UnityEditor.AssetImporters.AssetImporterEditor:InternalSetTargets (UnityEngine.Object[])
     
  2. iffidevelopment

    iffidevelopment

    Joined:
    Aug 28, 2017
    Posts:
    4
    same issue, have to fixed this issue?
     
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