Hello, I am posting this in the Cloud Build forum, although I am running the build in batchmode on our own Windows machine. On these batch builds we get the Made with Unity logo on the splash screen although we have Pro licenses. If we do the builds manually on our local PCs, this issue is not present. We noticed these lines in the log: Initiating legacy licensing module LICENSE SYSTEM [20191112 21:29:48] Next license update check is after 2019-10-29T21:45:34 LICENSE SYSTEM [20191112 21:29:48] 00330-80000-00000-AA957 != 00330-80000-00000-AA512 and later on: [UnityConnectServicesConfig] config is NOT valid, switching to default [[*user name edited by me*]] logged in successfully DisplayProgressbar: Closing open Unity projects in Xcode We are running the editor like this: Unity.exe -CacheServerIPAddress [[edited]] -projectPath [[edited]] -buildTarget iOS -silent-crashes -no-dialogs -batchmode -username [[edited]] -password [[edited]] -serial [[edited]] -quit -executeMethod BuildCommand.PerformBuild [[edited]] -logFile [[edited]] Where BuildCommand.PerformBuild is our internal static method that actually does the build. Do you have any pointers as to what might be going on?