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[UnityConnect] Request timed out error

Discussion in 'Unity Collaborate' started by pansiketsu, Aug 9, 2022.

  1. pansiketsu

    pansiketsu

    Joined:
    May 10, 2017
    Posts:
    2
    Unity login seems to be failing, does anyone know the cause?

    Request timed out while processing request "https://core.cloud.unity3d.com/api/login", HTTP error code 0
    .[UnityConnect] Request timed out.
    [LicensingClient] Error: Code 3 while verifying Licensing Client signature (process Id: 972, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client")
    [Licensing::Module] Warning: LicensingClient has failed validation; ignoring
    [LicensingClient] Handshaking with LicensingClient (version: 1.10.5+a276b43)
    [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-amata_meteor" (connect: 0.00s, validation: 0.01s, handshake: 1.15s)
    Entitlement-based licensing initiated
    [Licensing::Module] Error: Access token is unavailable
    [LicensingClient] Licenses updated successfully

    LICENSE SYSTEM [202289 11:41:28] Next license update check is after 2022-08-10T02:41:28


    LICENSE SYSTEM [202289 11:41:28] Current license is already valid and activated. Skipping license activation process (Provided username/password will be ignored).
    [Licensing::Module] Serial number assigned to: "SC-NQHK-VCB9-6WWN-6ZXY-XXXX"
    Pro License: YES
    2022-08-09 11:41:28.228 Unity[4310:37812704] *** -[_NSActivityAssertion _initWithActivityOptions:reason:expirationHandler:]: Warning: Could not create system idle sleep assertion (-536870199)
    FATAL: Unity3d command line execution failed with status 134
    Build step 'Invoke Unity3d Editor' marked build as failure
    Finished: FAILURE