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UnityARCameraManager/ARKit equivalent for Android

Discussion in 'AR' started by marchinram, Oct 23, 2018.

  1. marchinram

    marchinram

    Joined:
    Jan 28, 2014
    Posts:
    5
    Hello, I'm developing an AR application in Unity and for iOS I'm utilizing ARKit and the UnityARKitPlugin. It has a very helpful script called UnityARCameraManager, I use this to position 3d models relative to the user's location so it's overlaying the actual building in the camera image (uses Gravity and Heading). I'd like to have this application work on Android as well and need to know if there is an ARCore equivalent for the UnityARCameraManager.