Hello, As detailed here: https://forum.unity3d.com/threads/b...rom-services-window-use-asset-package.453084/ Currently, if I enable the Ads from services, they do not work at all. If I download from asset store, UnityAds.aac is conflicting with other android libraries. I am getting the error: Code (csharp): trouble writing output: Too many field references: 67237; max is 65536. You may try using --multi-dex option. I do not have that many libraries included in the project and all of them are up-to date.