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Unity5 - Light band in GI falloff

Discussion in 'General Graphics' started by topofsteel, Mar 11, 2015.

  1. topofsteel

    topofsteel

    Joined:
    Dec 2, 2011
    Posts:
    999
    I am getting a light band in the falloff on realtime GI. In the attached image you can see it to the right of the blue line. I have increased the brightness of the image to 150% because it wasn't clear, so it actually happens in a much darker part of the scene. Transitioning from day to night it results in a 'flash' on large flat areas of terrain. What is causing this and how can I fif it? Thanks.


    Band_01.png