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[Unity5] Job process problem

Discussion in 'Editor & General Support' started by RickyX, Apr 13, 2015.

  1. RickyX

    RickyX

    Joined:
    Jan 16, 2013
    Posts:
    280
    I finally fixed my lighting problem, but i ran into another one which is building, when the job process(es) starts working. Looks like my PC cannot build the whole scene i have, my PC just freezes of the huge CPU and RAM requirement that job process(es) need.

    PC specifications:
    CPU - Intel Core 2 Duo (2.20GHz)
    Video card: ATI Radeon HD 4350 (512 MBytes version)
    RAM - DDR2 (3 GBytes)
    OS - Windows 7 Ultimate (32 bit version)

    I think that's enough info. Yes, yes i know it's a really stupid PC, really low end, but i can't afford a new one untill i finish my game.
    So i worked on this game for a year now, i will soon make a showcase of it too, but the problem is this new Unity5 building feature, i almost didn't work on my game at all sinice i got the new Unity5, it has so many problems with me :/ . Can anyone help me ? Btw shadows are really important for my game so i cannot disable them, it's just soft shadows with low resolution.
     
  2. RickyX

    RickyX

    Joined:
    Jan 16, 2013
    Posts:
    280
  3. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,916
    Shadows probably have nothing to do with JobProcess, usually it's lightmaps and reflection probes. Did you try tweaking parameters in Windows->Lighting window.