Hi, as I said in the title I have a big issue with the new unity5's Cloth component. The cloth does not bound the bones (it is rigged with the same character hierarchy) and it does not bound the two sphere colliders I created. It collapses and fall down. I tried to play around with the options and values with no luck at all. See the attached image to see the structure and the active components. As you can see the constrains are setted and I tried to :set it at zero or 1 as weel, removed, readded, resized the colliders. Even with no gravity the cloth fly away. Could anyone help me or give the right direction?