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Unity5 Beta18: UI Image has problems with Materials (and Source Images) -> looks strange

Discussion in 'Unity 5 Pre-order Beta' started by jomeier, Jan 11, 2015.

  1. jomeier

    jomeier

    Joined:
    Jun 5, 2010
    Posts:
    45
    Hi,

    today I imported a UI from Unity3D 4.6 (worked fine) to Unity3D 5 Beta18 (looks strange).

    I created a material with the UI/Lit/Bumped shader (other shades also didn't work) and put a diffuse texture in it (Texture! not Sprite) , Canvas set to Screen Space -Camera with following setups:

    Panel:
    https://www.dropbox.com/s/5ziyh19wtvvfdat/1_PanelSetup.png?dl=0

    Material:
    https://www.dropbox.com/s/2hce5dc7kdrjjph/2_MaterialSetupForUIImage.png?dl=0

    The game view shows no texture ! (in Unity4.6 the texture will be shown).

    It's getting more strange if together with the material a Sprite is used for the source image:
    https://www.dropbox.com/s/kndcoku9atarvhs/3_SpriteAndMaterial_Strange look on UI Image.png?dl=0

    It worked in Unity3D 4.6.

    (In general I don't understand why I can put two images on the plane -one source image and another one in the material - but that's a different question.)

    Here's a package with a test scene which shows the error.
    https://www.dropbox.com/s/zs9lvdqxh... Material strange behaviour.unitypackage?dl=0

    Thanks for your assistance and best regards,

    Josef
     

    Attached Files:

  2. jomeier

    jomeier

    Joined:
    Jun 5, 2010
    Posts:
    45
    Here the three images:

    Panel setup -> Game view shows no image on plane! :


    Material setup -> Game view shows no image on plane! :


    Material + Source Image = Strange effect on texture:


    Best regards,

    Josef
     

    Attached Files:

  3. jomeier

    jomeier

    Joined:
    Jun 5, 2010
    Posts:
    45
    Doesnt' work in Beta19 and Beta20 also.