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[Unity5 b21] Wrong resolution detection in iOS!

Discussion in 'Unity 5 Pre-order Beta' started by DziDAI, Jan 30, 2015.

  1. DziDAI

    DziDAI

    Joined:
    Dec 6, 2012
    Posts:
    68
    Hello!

    I have a couple of bugs with resolution detection in iOS devices, in particular on iPhone 5 (5/5S/5C) and iPhone 6, if I set only landscape orienation in ProjectSettings, when I run build on device I get 960x640 on both devices (must iPhone 5: 1136x640 and iPhone6: 1334x750)

    How I can fix it?
     
  2. GollumZzz

    GollumZzz

    Joined:
    Aug 1, 2012
    Posts:
    24
    I have same problems!!
    is that a b21 only problem? should I tried the old build?
     
  3. Vibs_appit

    Vibs_appit

    Joined:
    Feb 16, 2014
    Posts:
    53
    I second this. switching back to beta 20 until some workaround is provided.
     
  4. Ostwind

    Ostwind

    Joined:
    Mar 22, 2011
    Posts:
    2,804
    So did anyone of you report it?
     
    DziDAI likes this.
  5. Vibs_appit

    Vibs_appit

    Joined:
    Feb 16, 2014
    Posts:
    53
    @DziDAI : Is this fixed with new beta? I haven't downloaded it yet...
     
  6. DziDAI

    DziDAI

    Joined:
    Dec 6, 2012
    Posts:
    68
    @vibs_appit Hey! If you mean 5.0.0f1, then yes, this fixed!
     
  7. Vibs_appit

    Vibs_appit

    Joined:
    Feb 16, 2014
    Posts:
    53
    wait, what? where did you get 5.0.0f1? are you a part of closed beta group?
     
  8. DziDAI

    DziDAI

    Joined:
    Dec 6, 2012
    Posts:
    68
    Yes I'am!
     
  9. Vibs_appit

    Vibs_appit

    Joined:
    Feb 16, 2014
    Posts:
    53
    That explains it. Anyways, I'll have to wait till the RC1 hits open beta..