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Unity5.2 SceneView has hiccup when *starts* moving camera

Discussion in '5.2 Beta' started by TMPxyz, Sep 8, 2015.

  1. TMPxyz

    TMPxyz

    Joined:
    Jul 20, 2012
    Posts:
    765
    This is quite weird, in the sceneView, the whole editor would usually pause 0.5s when press "W"/"S"/"E"/"Q" to move the camera.

    But it's smooth if just rotate the camera.

    I've tested with Unity5.1.0f3, and there's no such issues.

    Did anyone has similar experience?
     
    Dreamaster likes this.
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