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Unity5.2 SceneView has hiccup when *starts* moving camera

Discussion in '5.2 Beta' started by TMPxyz, Sep 8, 2015.

  1. TMPxyz


    Jul 20, 2012
    This is quite weird, in the sceneView, the whole editor would usually pause 0.5s when press "W"/"S"/"E"/"Q" to move the camera.

    But it's smooth if just rotate the camera.

    I've tested with Unity5.1.0f3, and there's no such issues.

    Did anyone has similar experience?
    Dreamaster likes this.