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Unity3D's status/roadmap for supporting OpenXR?

Discussion in 'AR/VR (XR) Discussion' started by cellarmation, Dec 3, 2019.

  1. cellarmation

    cellarmation

    Joined:
    Jan 17, 2015
    Posts:
    30
    I know that Unity Technologies is publically supporting the development of the OpenXR standard, but I am struggling to find any details about the level of support currently available in Unity3D for interfacing to an OpenXR runtime or the roadmap for introducing support to do it. Version 1 of OpenXR was released in July with two runtimes supporting it at launch (Microsoft's WMR and Collabora).

    Is anyone able to provide any information about Unity's plans or point to any public posts/documentation?
     
    Shizola likes this.
  2. cellarmation

    cellarmation

    Joined:
    Jan 17, 2015
    Posts:
    30