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Unity3D water and fog

Discussion in 'Unity 5 Pre-order Beta' started by Shbli, Feb 11, 2015.

  1. Shbli

    Shbli

    Joined:
    Jan 28, 2014
    Posts:
    126
    Hello everyone

    2 days, I posted about if water is available in Unity 5, lucky it is found under environments pack.

    The issue is that I already have the old water pro, and it is working fine with Unity 4.5, but with Unity 5, neither the old water pro, nor the new imported one is working properly with fog. I took 2 screenshots and I'm wondering if I should post a bug about it.

    Unity 4.5 screenshot:


    Unity 5 screenshot:


    Thanks!
     
    Last edited: Feb 11, 2015
  2. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,658
    "Unity 5 screenshot" is missing
     
  3. Shbli

    Shbli

    Joined:
    Jan 28, 2014
    Posts:
    126
    Just updated, sorry not sure why the image didn't work.
     
  4. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,884
    Try changing your camera render from player settings to Deffered. (The new deferred not legacy) if that doesn't help then id assume its a bug. I've noticed a llot of things seem weird with forward rendering.
     
  5. Shbli

    Shbli

    Joined:
    Jan 28, 2014
    Posts:
    126
    How can I change it, I tried to change the iOS settings and test in editor (As I have a bug in Unity for iOS so testing in editor), still the same no luck.

    There's no specific editor settings to change the rendering path.
     
  6. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,884
    Click on your Camera and change where it says "Player Settings" and change it to deferred.
     
  7. Shbli

    Shbli

    Joined:
    Jan 28, 2014
    Posts:
    126
    I changed the camera settings and still the same (Not player settings), It seems I'll post a bug