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Unity3d Linux Editor - C'mon, Leadwerks is one step ahead!

Discussion in 'General Discussion' started by Muzzstick, Jun 19, 2013.

  1. Dantus

    Dantus

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    I am a fan of Blender and there will be many improvements for games in Blender like the yet unreleased normals functionality. Though that is not for the Blender game engine, but the modelling within Blender. There is also going to be baking with Cycles which will be awesome.
    But again, we have to be realistic. The Blender game engine is not production ready and there are just a few developers interested in that area. You are probably aware of that article where Ton mentions that there will likely be a shift for the Blender game engine: http://code.blender.org/index.php/2013/06/blender-roadmap-2-7-2-8-and-beyond/

    I think we all understand now that you think Unity is missing an opportunity. I strongly believe that this thread is mostly a time waster, because I have the impression that many just try to invent new arguments. Keep in mind that the reason why there is no Unity editor is because Unity thinks it is not worth the effort, because not enough new customers will buy a Pro license. I am certain that pseudo arguments will not help.

    On the other hand, this thread is the only constructive approach I have seen so far: http://forum.unity3d.com/threads/211059-Unity3D-on-Linux-with-Wine-Support-thread
    If you keep that one up, I am almost certain that you get more and more support for it. It is known that some Unity developers are Linux fans, maybe you have some luck and one or the other will spend a little time on that too. The more productive the thread stays, the more likely will the chance be that Unity gets aware of it. I think this is really a good way as long as it stays productive. Maybe there are people interested in stress testing it and create a collaborative game in Linux to proof that it actually works.
     
  2. Tomza

    Tomza

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    I know that. I don't need Unity3D Editor for Linux!!! Our solution is being better and better. What's more, I'm trying to persuade the people who wish to have Unity3D Editor for Linux to use our solution instead. And many use our solution. They are really happy - I have a good feedback. And I'm happy too. The problem is Asset Store only. We are working over that. I wished Unity Team to help us somewhat. Only as to Asset Store. ONLY!

    I have Windows 7 on one computer and OpenSuse 13.1 on other. I use OpenSuse 13.1 for game developing. Windows 7 for Asset Store only. Everything is OK. My intention is not to use Windows 7 for Asset Store. All should be done on Linux. That's all!
     
  3. Akira_san

    Akira_san

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    Thats from the past.
     
  4. Dantus

    Dantus

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    Even if it was improved a lot, it is still very confusing at many places. But they are working on it.
    But that is not the topic of this thread.
     
  5. MarkrosoftGames

    MarkrosoftGames

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    i was hoping that with windows xp support expiring in april, unity might be inclined to make a linux editor. i'll have to put linux on a few of my computers, but luckily i now have a copy of windows 7 on a half decent computer i got that was being recycled at work, so i'm fine with using that for now.

    as much as i would love a linux editor, it just doesn't make sense for unity. linux users love free and open source, so whos going to actually spend over a grand on a license? and how many would they need to sell to even get close to breaking even?? plus if you're savy enough to use linux full time, you could probably make a sweet game out of any language you want and probably program it all in vi. "real" linux users dont want point and click stuff.
     
  6. Tomza

    Tomza

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    Try our solution out and run Unity3D on Linux. Many people use it. We are still working over improving our script, so follow the support thread for running Unity3D on Linux. Let at least one of your computers run Linux.
     
  7. Military_Genius

    Military_Genius

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    Well it could be If MS is giving Unity Max 10k$/month that's relatively small amount that is way outnumbering us.
    Also if it is they aren't allowed to tell us as they had to sign the contract.
    In that case yes I agree porting Editor to Linux will cost them.

    I heard once how some else company used 10M$ just to cover the truth and some people that wanted to show the truth hardly gathered 22k$.

    It's good till MS will be able to control the internet.
    AFTER he does we won't be able to download Linux any longer.

    ALSO so many Linux distros wouldn't exist if people wouldn't pay for Linux. But we do support good software and we "vote with our wallets"
     
  8. Military_Genius

    Military_Genius

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    UHM actually most, ...

    Let say windows has 80% gamers 20% non gamers
    Let say Linux has 90% non gamers 10% gamers - simple because there's almost non very very very good games for Linux. - But this is changing.

    Actually non gamers are programmers and idle people that search the web
    Let say windows has 80% developers
    Let say Linux has 80% developers

    witch would sum up to
    Windows has 16% developers
    Linux has 72% developers

    Well this numbers are mostly out of my head. But I think it's mostly very accurate with tolerance of 20%.
    http://www.w3schools.com/browsers/browsers_os.asp
    Windows users = 13.4% + 55.3% + 1.5% + 0.3% + 11.0% = 81.5%
    Linux users = 4.9%

    and it would sum up to:
    Windows has 13.04% +/- 2.608% developers
    Linux has 3.528% +/- 0.7056% developers

    witch would mean today we have around 27% devs on Linux well that's a HUGE number.

    Not to mention I didn't include that some windows users do dualboot so the tolerance could get even higher towards Linux.

    ALSO: something very interesting:

    http://sourceforge.net/projects/manjarolinux/
    19k downloads this week in 3 days

    let say 1 user max downloaded 3 times.
    that would sum up to:
    2k downloads of new users / day

    Also on this Link you can see how much has Linux gained in years and it's not linearly getting it but exponentially witch I think it'll stop at around 80%
    http://www.w3schools.com/browsers/browsers_os.asp
     
  9. Tomza

    Tomza

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    Nothing can persuade Unity Team but money. They said so. They don't believe their efforts in making Linux Editor will give profits. I'm an experienced IT specialist (almost 15 years). I know that Linux users are about 20 - 30% in reality, not 5%. They use Windows and Linux at the same time, but they are Linux users. Why do they use Linux since they have Windows? Because Linux has many advantages, especially for developers. Linux wasn't good for game developers. Wasn't because this situation is changing for good. With this all power in Linux, just this operating system will be ruling soon. I see the process of Linux developing. Some moths ago, it was hard to run such software like Unity3D on Linux. Linux developers know that to make an operating system that is successful on the market, they have to improve graphics, especially 3D acceleration. Soon, 3D graphics will be much better than that of Windows.
     
  10. Military_Genius

    Military_Genius

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    wow so reality is 20% that's already freaking huge such a shame, ... - well if today is 20% if we look at stats on the win in 3 years it'll be 80%, ... well I'd think it highly unlikely for now as Games aren't produced for Linux yet.
    What is the best argument is only and do games work on Linux / mac? no so I'm staying on Windows.
    Wine is a Laugh as 40% games won't work 90% of games won't work if you don't know how to set it up witch you do need loads of knowledge.


    well they COULD figure out how much would they really get in kikstarter if they give their project there I know I would give them allot of my money to realize this.

    well OFC graphics will get better in Linux than windows.
    there are millions of free devs contributing knowledge and codes just for fun.

    that's how we got Linuxes in the first place Linux OS I think is also payable OS because people support good software.
     
  11. Tomza

    Tomza

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    Many games don't run on Wine, but it's not our problem. We should do all so that Unity3D can run on Linux without any problems. With good tools for game developing, we will have many games on Linux. Unity3D is one of the best tools. So when our solutions is completely ready to use, many people will making games in the world. Believe me or not, I see thousands people in the world using our solution in running Unity3D on Linux. It's our common victory. Thousands of game developers. There will be tons of games for Linux soon. I believe in that. The most of all that 3D rendering on Linux is better and better . Without that, we could do nothing. When users see Linux as a game friendly operating system, Linux will be much more popular. Because games are really the most important for system popularity. With many games on Linux, we will gain a large number of people in the world for Penguin Industry.

    Don't wait for Unity3D Editor for Linux - Unity Team has recently confirmed that they aren't going to make such software.
     
  12. Military_Genius

    Military_Genius

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    the interesting part is:

    LeadWerks Josh founder was shocked as there were 55% of people that supported Linux Editor.

    but Leadwerks doesn't have a commercial so good, ...

    anyway, ... according to that stats I think 33% of people in Unity would support Linux editor.
    why 33%? - because there are many free users.

    how many people are using unity 1k 2k or is it more than 50k?
    now devide that with 3 and you'll get awsome resault how much are they wasting.

    I already Preordered Leadwerks.

    And I think each passing moment more and more people are going to go to Leadwerks well it's cheap as dirt only 199$ that's only 150€.

    Also there's a possibility to create Peer to Peer
    while here it's impossible.

    I think we should all move to Leadwerks.
    I hope it's true that at leadwerks they treat their customer as kings.
    not like here that they always ignore you.
     
    Last edited: Mar 21, 2014
  13. Dantus

    Dantus

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    Popular way to create pseudo arguments:
    1. Take some numbers that suite your needs
    2. Do whatever it takes to bring them in context with whatever you want to proof
    3. Shake it
    4. Done
     
  14. bitcrusher

    bitcrusher

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    I am not sure why you keep S***ting on all the threads about linux. If you don't care for linux go to another thread, what do you lose if more people get to use it in a platform of their choice.
     
  15. Dantus

    Dantus

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    I like productive discussions and in fact I am a Linux fan. Pretending to have arguments for Linux that aren't, is just pointless and gives the Linux supporters the image of being fanboys in the negative sense.
     
  16. bitcrusher

    bitcrusher

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    oh okay, you do have a point.. grumble grumble.
     
  17. Dantus

    Dantus

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    :D
     
  18. darkhog

    darkhog

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    Most Linux users don't use it because "oh lol it's free", not at all. They use it because they want stable, fast and secure environment that they have complete control of. They are very willing to pay if the product is worth the money, otherwise paid Linux distros (like RHEL) wouldn't work at all. On Humble Bundle statistics, Linux users pay average more than windows and mac lusers. So the money is here, it's just matter of taking it.

    Oh, and I forgot - Linux users are also more likely to give money out of kind heart - there are several Open Source projects, including Linux Kernel itself that thrive completely on donations.
     
  19. TheDMan

    TheDMan

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    If you take things like Humble Bundle as an Linux example .... Linux users spent/give more money than any of the other users.

    So many of them will pay if you are offering them something good, that they dont have much of.
     
  20. darkhog

    darkhog

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    Exactly my point.
     
  21. bitcrusher

    bitcrusher

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    also someone must want a linux editor else why would cryengine / unreal engine 4 bother supporting it..
     
  22. schmosef

    schmosef

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    Thanks, that was an awesome video.

    I like the idea of getting on Linux for Steam Box support. I think that's going to be a huge market.
     
  23. amigo

    amigo

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  24. orbobservation

    orbobservation

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    Move to leadwerks? No. They ruined the development processes for many users, and having done that they are still years in the past technology wise.

    Leadwerks treating their customers as kings? No. I was a user once along with a mass of the customer base they screwed over, he hyped the new release of the engine up to be better than Unity and asked for Unity prices with that- even now in the latest release there's not many of the features he promised to deliver.

    I've never been ignored here, trying posting something about UE4 or Unity on the Leadwerks forums- the post will be deleted as soon as Josh sees it, even if it's not about questioning his engine. It was this arrogance that completely pushed me away from ever recommending his engine to anyone.
     
  25. bitcrusher

    bitcrusher

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    if you look at the past forum posts from josh, he practically speaks ill about linux, I was quite surprised when they decided to go with a linux editor.
     
  26. Tomza

    Tomza

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    Exactly!
     
  27. Tomza

    Tomza

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    because Linux is the future. Microsoft make many obstacles for Linux technologies. And so do other companies. There are millions dollars for maintaining Microsoft monopoly. Windows fanboys, tell me why Microsoft has to pay large financial penalties? Do you think that there are no reasons?
     
  28. cynic

    cynic

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    Linux has certainly won the server wars. Unix in general seems to have won the Post-PC era.

    However, this whole "Linux is the future for the desktop" is something we've heard for the past 20 years and it never materialised.
     
  29. Tomza

    Tomza

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    No, friend. I have been cooperating with many people of whom not all are game developers. Most of them use just linux though they have Windows, too? Do you explain me that? Windows can be useful for old people and small children in reality :). The rest can use Linux but they even don't know what's it. Some people have crashed systems by hackers. And they asked me what to do? I installed Linuxes to them. In the beginning, they have problems with Linux, but they are happy now.

    By the way, I'm writing these posts using Windows 7. i have Windows 7, but i prefer to use Linux for game developing with Unity.
     
  30. Tomza

    Tomza

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    Materialized. It's happening now, before your eyes. In the past, it was hard to run a game on linux. Now, you can not only run a very good games, but also you can develop them. OpenGL is better than DirectX, now. the time that Linux was a strange black window for maniacs gone. Linux developers know that they won't gain the market without a good support for graphics. Linux itself is OK; now it's high time for graphics. a good work was done by Ubuntu. but it's a beginning only. other distros are good for graphics, too. We have open drivers for 3D graphics. It's bad that Intel is only fully supported.
     
    Last edited: Mar 22, 2014
  31. Tomza

    Tomza

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    Guys, if you wish to use Unity3D on Linux, please use our solution. we don't need Unity3D Editor for Linux.
     
  32. Dantus

    Dantus

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    My post was not about game developers, it was not about whether Linux is good or not. It was a direct critique to a pseudo argumentation. If someone wants to create a valid argumentation, the minimum requirement should be to approximately use the correct data and guess as little as possible.
    Maybe you found enough valid points, I didn't. To me it still looks like:
    My answer wasn't even about Linux.
     
  33. cynic

    cynic

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    And all of this will matter for SteamBox and similar approaches, not for the desktop.

    Let's be realistic. The days of the desktop are coming to an end slowly. People who love Linux use it, and that's about what, 1.5% global market share? Mid term, regular users, which used to have Windows PCs on their desks, simply because there was no real alternative to the classic desktop computer, won't buy such machines in the future anymore. Forget the Linux desktop. Desktop wars are over.
     
  34. TheDMan

    TheDMan

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    No, I dont think so. Too many businesses around the world rely on desktops. Desktops will always be associated with power computing. People who need machines with more power will always rely on a desktop, and manufacturers will always be able to pack more powerful things into a desktop model even as internal hardware/components shrink in size. So there will always be smartphones/tablets (for those who want minimal to moderate power with mobility), there will always be tablets/notebooks (for those who want lower-moderate power with mobility), there will always be laptops (for those who want moderate to high power with mobility), and there will always be desktops (for those who want minimal to high power with no mobility).

    Not everyone likes or wants mobile devices or devices with mobility. Lots of people are actually slowly getting fed up with mobile devices having too much of their lives and taking up too much of their time and too much of their attention, so they are wanting to "disconnect" from technology and want a quieter and simpler non-hassle life.
     
  35. npsf3000

    npsf3000

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    That's funny, I thought that servers supercomputers were associated with power computing... you know those things that can provide the grunt for your mobile device? :p
     
    Last edited: Mar 23, 2014
  36. TheDMan

    TheDMan

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    I was talking about for majority of home users and basic business users, majority who wouldnt need a supercomputer sitting at their desk :p
     
  37. npsf3000

    npsf3000

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    Then it makes to case for mobile devices even stronger :p
     
  38. OmniverseProduct

    OmniverseProduct

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    I agree, but the only way to make this happen in a more noticeable way is to get the companies with proprietary products to understand that open source can be very powerful if led correctly. I'm sorry, but as of today I don't feel these companies (such as microsoft and apple) have much of a reason in doing so. It's obvious that punishing the company the way it happens for a monopoly isn't working.
     
  39. Dantus

    Dantus

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    Apple uses and supports LLVM. It is an integral part of their development tools. They seem to understand the benefits.
     
  40. OmniverseProduct

    OmniverseProduct

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    but how many others do though?
     
  41. Dantus

    Dantus

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    There are many big players that use open source software and contribute. Google, Facebook, IBM, Amazon, Adobe and even Microsoft just to name a few.

    But that's not really the topic of this thread.
     
  42. Sslaxx

    Sslaxx

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    In a fit of irony, so do their mortal rivals Google.
     
  43. Sisso

    Sisso

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    It is much about the compute area that you came from. I came from big data, cloud computing and recommendation systems. Windows users are absolute do not existents. Take any showcase from big players (facebook, twitter, reddit, netflix, github, etc) about how they manage and scale their systems. Each of these company the main code is open source and share many of their libraries with the community. They understand the power of open source and want focus on their business, not in the solution.

    Example of this: Facebook develop a pear-to-pear database Cassandra and share as open source, Netflix start to use Cassandra and develop a new asynchronous client library, they share it too. We use booth cassandra and the netflix client.

    In game area there is a complete different culture. Most of developers are windows only users, they prefer to pay/write this own code instead join together a central and good solution. When you need something you take it from superdownload, not in the linux repository or github. But there are salvation, we already have some good projects with source, Soomla project, NGUI, A* Pathfinding, TouchKit, etc...
     
    Last edited: Mar 25, 2014
  44. Dantus

    Dantus

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    Open source unites opponents! Or creates fragmentation :)
     
  45. panz3r

    panz3r

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    Leadwerks just dropped the ball in 3.1 for mobile platform, no solution offered to the customers who bought mobile in 3.0. So yeah at least with unity you don;t have this kind of surprises .
     
  46. Military_Genius

    Military_Genius

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    afaik 3.0 came out last year

    witch would be equivalent to Unity 3.0 - 4.0 in 1 year.

    you would have to buy another unity pro + mobile in order to work.

    while it's same with leadwerks 3.0 - 3.1 in 1 year.
     
  47. chris200x9

    chris200x9

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    Please stop saying that, you're solution doesn't work.
     
  48. Tomza

    Tomza

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    What doesn't work? More details. I don't believe you. It works for many people. Are you a troll? Yes, it's not perfect, but works.
     
  49. Dantus

    Dantus

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    What a constructive answer...
     
  50. Pendrokar

    Pendrokar

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    I am wondering what is the biggest hurdle for software companies to port their Mac OS programs to Linux, when they are both Unix based operating systems. Is it the graphical interface and the wide variety of libraries used by different Linux distributions?

    If it also is the graphical interface for Unity Editor, then UT could open source at least that part of their product. Seeing how the whole Unreal Engine 4 has been made open source. Then the Linux community could maintain a working version of the editor, while UT would maintain the Linux target deployment, which the Editor already has.

    What other dependencies does the Unity Editor have? Is the Editor's interface written using GTK+?
    [edit] found the answer:
     
    Last edited: Apr 13, 2014