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Unity3d IOS build Terminated due to memory error

Discussion in 'Editor & General Support' started by SeasiaInfotechind, May 3, 2016.

  1. SeasiaInfotechind

    SeasiaInfotechind

    Joined:
    Nov 17, 2014
    Posts:
    32
    Hello all,

    I am working on game which use number of textures and UI element in a game with 50 levels. My game stops running and says "Terminated due to memory error". I also used Admob in my game to display interstitial and banner Ad after every level complete or fails. I also use Facebook sdk for posting scores. I optimise all my scripts and texture as much as I can but I am unable to do that. Any help from anyone would be great.

    Thankyou very much in advance.