Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Unity3d Animation

Discussion in 'Scripting' started by ashwan, Mar 20, 2010.

  1. ashwan

    ashwan

    Joined:
    Mar 3, 2010
    Posts:
    21
    Could you please provide me the best resources to animate a rigged character in unity3d..
     
  2. SarperS

    SarperS

    Joined:
    Mar 10, 2009
    Posts:
    824
    It's not a good idea to animate a character in Unity. If you want a free solution, you can use Blender to animate your character then import it into Unity, after that you will be just using the animation.CrossFade("AnimationName"); for animating the object.

    Unity's animation feature is for simpler needs like making an automatic elevator, making a sign swing in the wind etc.
     
  3. Vimalakirti

    Vimalakirti

    Joined:
    Oct 12, 2009
    Posts:
    755
    You can use Unity's Animation Editor. It will be harder than in a 3d app like Blender, Max, Maya, but it will work. Click on the character you want to animate and go to Window --> Animation. That will open the animation editor. Click on New Clip, give it a name, and start setting keyframes for individual bones. You will want to rotate them, not change their position.

    Good Luck!

    Why can't you use the program you used for rigging the char?