Search Unity

Unity3D 2D Point Lights only work in Scene View but not in simulator

Discussion in 'Universal Render Pipeline' started by AdrAs, Aug 13, 2021.

  1. AdrAs

    AdrAs

    Joined:
    Feb 29, 2016
    Posts:
    1
    I'm working on an Android app. I'm using the Universal Renderpipeline which I added manually after creating the project.

    I just created some Spot Light 2D's to add some light to my buttons. It works well in the Scene View, but in the Simulator View when I start my App I can't see any of the lights.

    What am I missing?

    Scene View Screenshot:

    Simulator View Screenshot:
     
    Last edited: Aug 13, 2021