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[Unity3.5]Collision of particle Rendering Mode in Mesh?

Discussion in 'Editor & General Support' started by dormouse, Mar 23, 2012.

  1. dormouse

    dormouse

    Joined:
    Mar 1, 2011
    Posts:
    82
    Hello everyone:

    I'm doing some tests with particle system in v3.5. When I set a Collision plane to the Particle system, these is collision effect, but it seems i made a mistake? Collision detection is based on the objects' centre, not the boundingbox?Where I can fix this issue?:confused:
    Thanks

    Two images: