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Bug Unity2020 soft locks/loads forever when setting width or height of a sprite to 0

Discussion in 'Editor & General Support' started by Jacksendary, Aug 9, 2020.

  1. Jacksendary

    Jacksendary

    Joined:
    Jan 31, 2012
    Posts:
    408
    As title say, add a sprite to a sprite render which is 9 sliced, select Drawmode: Sliced or Tiled, change width or height to 0 or just backspace/delete the value and enjoy the infinite "Hold on" loader.
    upload_2020-8-9_17-28-53.png
    upload_2020-8-9_17-29-7.png

    While on this topic is there anyway on anchoring child prefabs to the sprite width? before hand when using scale this was so easy...
     
  2. PraetorBlue

    PraetorBlue

    Joined:
    Dec 13, 2012
    Posts:
    7,909
    Submit a bug report!