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Bug Unity2019.4 3D scene, sometimes only the part of the object with transparent material can be seen

Discussion in 'Universal Render Pipeline' started by Wanghanqi, Jan 12, 2023.

  1. Wanghanqi

    Wanghanqi

    Joined:
    May 25, 2017
    Posts:
    1
    The 3D scene built by Unity2019.4 runs on ipad of IOS15, sometimes all the opaque objects in the scene cannot be seen (if MeshRender contains multiple materials, only the part of the object using transparent material can be seen), UI and particle effects can be seen, and all the functions of the program are normal.Reload the scene does not make the display normal.
    I have not received any error logs and it is not clear whether this is due to a setup error in Unity, URP build setting, or an IOS bug.