Search Unity

Unity2019.2.0f1 Script Compiler: Failed to initialize CoreCLR

Discussion in 'Scripting' started by Zeno-Hong, Aug 6, 2019.

  1. Zeno-Hong

    Zeno-Hong

    Joined:
    Oct 11, 2016
    Posts:
    4
    When I open Unity2019.2.0f1.The editor has two errors, none of which have any information. Open the Editor Log to see this.


    -----CompilerOutput:-stdout--exitcode: -2147450743--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll
    -----CompilerOutput:-stderr----------
    Failed to initialize CoreCLR, HRESULT: 0x80131534

    -----EndCompilerOutput---------------
    - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll


    I do not know why the CoreCLR initialization failed.HRESULT: 0x80131534 what does that mean?

    I used VS2019 + unity2019.2.0f1 + dotnet-sdk-2.2.401

    Please help~
     

    Attached Files:

    naviln likes this.
  2. Zeno-Hong

    Zeno-Hong

    Joined:
    Oct 11, 2016
    Posts:
    4

    Initiating legacy licensing module

    LICENSE SYSTEM [201985 21:19:53] Next license update check is after 2019-08-06T05:04:02

    Built from '2019.2/staging' branch; Version is '2019.2.0f1 (20c1667945cf) revision 2146662'; Using compiler version '191627012'
    OS: 'Windows 10 (10.0.0) 64bit' Language: 'zh' Physical Memory: 16214 MB
    BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
    [Package Manager] Server::Start -- Port 61399 was selected

    COMMAND LINE ARGUMENTS:
    C:\Unity\2019.2.0f1\Editor\Unity.exe
    -createproject
    D:\MyCode\uTest\unityLearn\ARDemo
    -cloneFromTemplate
    C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\ProjectTemplates\com.unity.template.3d-3.1.0.tgz
    -cloudOrganization
    undefined
    -cloudEnvironment
    production
    -useHub
    -hubIPC
    -hubSessionId
    9a4c3d70-b782-11e9-ad53-43e029f83d8e
    D:/MyCode/uTest/unityLearn/ARDemo
    Using Asset Import Pipeline V1.
    [Package Manager] Server::EnsureServerProcessIsRunning -- ReadyRequest exceeded maximum alloted time, ran for [12] seconds
    [Package Manager] Server::Kill -- Server was shutdown
    [Package Manager] PackageManager Server::Start -- Process restart attempt #2

    [Package Manager] Server::Start -- Port 62511 was selected
    Loading GUID <-> Path mappings...0.000063 seconds
    Loading Asset Database...0.004803 seconds
    AssetDatabase consistency checks...0.046082 seconds
    [Package Manager] Done resolving packages in 5.62s seconds
    [Package Manager] Done checking package constraints in 0.01s seconds
    [Package Manager]
    Registered 40 packages:
    Packages from [https://packages.unity.com]:
    com.unity.collab-proxy@1.2.16 (location: D:\MyCode\uTest\unityLearn\ARDemo\Library\PackageCache\com.unity.collab-proxy@1.2.16)
    com.unity.ext.nunit@1.0.0 (location: D:\MyCode\uTest\unityLearn\ARDemo\Library\PackageCache\com.unity.ext.nunit@1.0.0)
    com.unity.ide.rider@1.0.8 (location: D:\MyCode\uTest\unityLearn\ARDemo\Library\PackageCache\com.unity.ide.rider@1.0.8)
    com.unity.ide.vscode@1.0.7 (location: D:\MyCode\uTest\unityLearn\ARDemo\Library\PackageCache\com.unity.ide.vscode@1.0.7)
    com.unity.test-framework@1.0.13 (location: D:\MyCode\uTest\unityLearn\ARDemo\Library\PackageCache\com.unity.test-framework@1.0.13)
    com.unity.textmeshpro@2.0.1 (location: D:\MyCode\uTest\unityLearn\ARDemo\Library\PackageCache\com.unity.textmeshpro@2.0.1)
    Built-in packages:
    com.unity.package-manager-ui@2.2.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.package-manager-ui)
    com.unity.timeline@1.1.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.timeline)
    com.unity.ugui@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui)
    com.unity.modules.ai@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai)
    com.unity.modules.androidjni@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.androidjni)
    com.unity.modules.animation@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
    com.unity.modules.assetbundle@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
    com.unity.modules.audio@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
    com.unity.modules.cloth@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth)
    com.unity.modules.director@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director)
    com.unity.modules.imageconversion@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion)
    com.unity.modules.imgui@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
    com.unity.modules.jsonserialize@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize)
    com.unity.modules.particlesystem@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem)
    com.unity.modules.physics@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics)
    com.unity.modules.physics2d@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
    com.unity.modules.screencapture@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture)
    com.unity.modules.terrain@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain)
    com.unity.modules.terrainphysics@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics)
    com.unity.modules.tilemap@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap)
    com.unity.modules.ui@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui)
    com.unity.modules.uielements@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements)
    com.unity.modules.umbra@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra)
    com.unity.modules.unityanalytics@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics)
    com.unity.modules.unitywebrequest@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest)
    com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle)
    com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio)
    com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture)
    com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww)
    com.unity.modules.vehicles@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles)
    com.unity.modules.video@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video)
    com.unity.modules.vr@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr)
    com.unity.modules.wind@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind)
    com.unity.modules.xr@1.0.0 (location: C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr)

    [XR] No new subsystems found in resolved package list.
    [Package Manager] Done registering packages in 0.01s seconds
    Refreshing native plugins compatible for Editor in 1.02 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    IsTimeToCheckForNewEditor: Update time 1565009095 current 1565011214
    Initialize engine version: 2019.2.0f1 (20c1667945cf)
    [XR] Discovering subsystems at path C:/Unity/2019.2.0f1/Editor/Data/Resources/UnitySubsystems
    [XR] Discovering subsystems at path D:/MyCode/uTest/unityLearn/ARDemo/Assets
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 730 (ID=0x1287)
    Vendor:
    VRAM: 2007 MB
    Driver: 25.21.14.1917
    [EnlightenBakeManager] m_Clear = false;
    Initialize mono
    Mono path[0] = 'C:/Unity/2019.2.0f1/Editor/Data/Managed'
    Mono path[1] = 'C:/Unity/2019.2.0f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
    Mono config path = 'C:/Unity/2019.2.0f1/Editor/Data/MonoBleedingEdge/etc'
    Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56656
    Begin MonoManager ReloadAssembly
    Registering precompiled unity dll's ...
    Register platform support module: C:/Unity/2019.2.0f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
    Register platform support module: C:/Unity/2019.2.0f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
    Register platform support module: C:/Unity/2019.2.0f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
    Registered in 0.012954 seconds.
    [usbmuxd] Start listen thread
    [usbmuxd] Listen thread started
    Native extension for iOS target not found
    Native extension for Android target not found
    Native extension for WindowsStandalone target not found
    Refreshing native plugins compatible for Editor in 0.14 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Mono: successfully reloaded assembly
    - Completed reload, in 5.143 seconds
    Registering precompiled user dll's ...
    Registered in 0.132710 seconds.
    Platform modules already initialized, skipping
    Begin MonoManager ReloadAssembly
    Symbol file LoadedFromMemory doesn't match image D:\MyCode\uTest\unityLearn\ARDemo\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll
    Native extension for iOS target not found
    Native extension for Android target not found
    Native extension for WindowsStandalone target not found
    Refreshing native plugins compatible for Editor in 0.10 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Mono: successfully reloaded assembly
    - Completed reload, in 2.265 seconds
    Platform modules already initialized, skipping
    Validating Project structure ... 0.000497 seconds.
    Refresh: detecting if any assets need to be imported or removed ...
    Unloading 952 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 58.6 MB.
    System memory in use after: 58.5 MB.

    Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 1294.
    Total: 1.764730 ms (FindLiveObjects: 0.249904 ms CreateObjectMapping: 0.025343 ms MarkObjects: 1.441041 ms DeleteObjects: 0.048120 ms)

    Refreshing native plugins compatible for Editor in 0.10 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Refresh: detecting if any assets need to be imported or removed ...
    Refreshing native plugins compatible for Editor in 0.10 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.

    Refresh Completed time: 0.354378s
    Asset Scan time: 0.023161s
    Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Scripting) time: 0.000000s (count: 0)
    Post Processs Assets (Scripting) time: 0.000000s
    Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Non Scripting) time: 0.000000s (count: 0)
    Post Process Assets (Non Scripting) time: 0.000000s
    Dependent Assets to Import Queue time: 0.000000s

    Launched and connected shader compiler UnityShaderCompiler.exe after 1.24 seconds
    Warming cache for 1211 main assets: 0.001137 seconds elapsed
    Initializing Unity extensions:
    'C:/Unity/2019.2.0f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
    Opening scene 'Assets/Scenes/SampleScene.unity'
    Unloading 51 Unused Serialized files (Serialized files now loaded: 0)
    Loaded scene 'Assets/Scenes/SampleScene.unity'
    Deserialize: 11.716 ms
    Integration: 21.854 ms
    Integration of assets: 0.004 ms
    Thread Wait Time: 18.145 ms
    Total Operation Time: 51.718 ms
    System memory in use before: 39.9 MB.
    System memory in use after: 40.0 MB.

    Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 1327.
    Total: 1.059608 ms (FindLiveObjects: 0.232260 ms CreateObjectMapping: 0.024060 ms MarkObjects: 0.787247 ms DeleteObjects: 0.015719 ms)

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initializing input.

    <RI> Input initialized.

    [Project] Loading completed in 41.434 seconds ( ** New project created with template 'C:\Unity\2019.2.0f1\Editor\Data\Resources\PackageManager\ProjectTemplates\com.unity.template.3d-3.1.0.tgz' ** )
    Project init time: 40.392 seconds
    Template init time: 5.520 seconds
    Services packages init time: 5.941 seconds
    Package Manager init time: 2.912 seconds
    Asset Database init time: 6.081 seconds
    Global illumination init time: 0.578 seconds
    Assemblies load time: 14.911 seconds
    Unity extensions init time: 0.001 seconds
    Asset Database refresh time: 0.354 seconds
    Scene opening time: 0.949 seconds
    EditorUpdateCheck: Response {"updateinterval":3600} updateurl = interval = 3600
    Created GICache directory at C:/Users/ubtech/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.146s, timestamps: [43.400 - 43.546]
    [00:00:03] Enlighten: Precompute started.
    TrimDiskCacheJob: Current cache size 0mb
    [00:00:07] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 4.77s wallclock)
    [00:00:07] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
    [00:00:07] Enlighten: Precompute took 4.824439 seconds.
    Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
    [00:00:07] Enlighten: Bake started.
    Setting up 6 worker threads for Enlighten.
    Thread -> id: 5a4 -> priority: 1
    Thread -> id: 2f64 -> priority: 1
    Thread -> id: 1b38 -> priority: 1
    Thread -> id: 3a2c -> priority: 1
    Thread -> id: 3a28 -> priority: 1
    Thread -> id: 12dc -> priority: 1
    [00:00:08] Enlighten: Finished 1 Create Input Lighting job (0.01s execute, 0.00s integrate, 0.05s wallclock)
    [Optix] Number of Devices = 1
    [Optix] context is using local device 0: GeForce GT 730 - 2048MB VRAM (available: 1591MB)
    [Optix] removing context.
    UPID request failed, Reason: The requested URL returned error: 404 Not Found (404).
    Unknown Unity Connect error (400). Please contact support at support@unity.com while processing request "https://core.cloud.unity3d.com/api/orgs/undefined/projects", HTTP error code 404
    .[PathTracer] building lightmap data asset.
    [PathTracer] Total bake time: 0.003934, raw bake time: 0.000000
    gi::BakeBackendSwitch: Clear() active clients.
    [EnlightenBakeManager] m_Clear = false;
    [PathTracer] building lightmap data asset.
    [PathTracer] Total bake time: 0.051032, raw bake time: 0.000000
    gi::BakeBackendSwitch: switching bake backend from 3 to 1.
    [00:00:09] Enlighten: Finished 1 Create Input Lighting job (0.00s execute, 0.00s integrate, 0.05s wallclock)
    [PathTracer] building lightmap data asset.
    [00:00:10] Enlighten: Reflection Probes started.
    [00:00:10] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.05s wallclock)
    [00:00:10] Enlighten: Finished 2 Bake Runtime jobs (2.82s execute, 0.00s integrate, 1.88s wallclock)
    [00:00:10] Enlighten: Bake took 2.928230 seconds.
    [PathTracer] building lightmap data asset.
    Starting cubemap convolution for '' (size 128)
    ...took 0.089 seconds
    [00:00:11] Enlighten: Finished 1 Reflection System job (0.24s execute, 0.00s integrate, 0.52s wallclock)
    [00:00:11] Enlighten: LightingDataAsset started.
    > Collecting Enlighten data
    Refresh: detecting if any assets need to be imported or removed ...
    Refreshing native plugins compatible for Editor in 0.37 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Refreshing native plugins compatible for Editor in 0.05 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.

    Refresh Completed time: 0.217187s
    Asset Scan time: 0.024777s
    Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Scripting) time: 0.000000s (count: 0)
    Post Processs Assets (Scripting) time: 0.000000s
    Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Non Scripting) time: 0.000000s (count: 0)
    Post Process Assets (Non Scripting) time: 0.000000s
    Dependent Assets to Import Queue time: 0.000000s

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    Refresh: detecting if any assets need to be imported or removed ...
    Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.

    Refresh Completed time: 0.218327s
    Asset Scan time: 0.025703s
    Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Scripting) time: 0.000000s (count: 0)
    Post Processs Assets (Scripting) time: 0.000000s
    Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Non Scripting) time: 0.000000s (count: 0)
    Post Process Assets (Non Scripting) time: 0.000000s
    Dependent Assets to Import Queue time: 0.000000s

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.PackageManager.UI.PackageList.OnEnterPanel (UnityEngine.UIElements.AttachToPanelEvent e) [0x00007] in C:\buildslave\unity\build\Modules\PackageManagerUI\Editor\UI\PackageList.cs:128
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00046] in C:\buildslave\unity\build\Modules\UIElements\Events\EventCallback.cs:62
    at UnityEngine.UIElements.EventCallbackRegistry.InvokeCallbacks (UnityEngine.UIElements.EventBase evt) [0x00045] in C:\buildslave\unity\build\Modules\UIElements\Events\EventCallbackRegistry.cs:332
    at UnityEngine.UIElements.CallbackEventHandler.HandleEvent (UnityEngine.UIElements.EventBase evt) [0x00039] in C:\buildslave\unity\build\Modules\UIElements\Events\EventHandler.cs:80
    at UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt) [0x00101] in C:\buildslave\unity\build\Modules\UIElements\Events\IEventDispatchingStrategy.cs:64
    at UnityEngine.UIElements.DefaultDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) [0x0000e] in C:\buildslave\unity\build\Modules\UIElements\Events\DefaultDispatchingStrategy.cs:19
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) [0x00090] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280
    at UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () [0x0003e] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:235
    at UnityEngine.UIElements.EventDispatcher.OpenGate () [0x00038] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:200
    at UnityEngine.UIElements.EventDispatcherGate.Dispose () [0x00007] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:44
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) [0x001d8] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:265
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00048] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00024] in C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190
    at UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00093] in C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255
    at UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x00030] in C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78
    at UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x00012] in C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179

    (Filename: C:/buildslave/unity/build/Modules/PackageManagerUI/Editor/UI/PackageList.cs Line: 128)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.PackageManager.UI.PackageList.OnEnterPanel (UnityEngine.UIElements.AttachToPanelEvent e) [0x00007] in C:\buildslave\unity\build\Modules\PackageManagerUI\Editor\UI\PackageList.cs:128
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00046] in C:\buildslave\unity\build\Modules\UIElements\Events\EventCallback.cs:62
    at UnityEngine.UIElements.EventCallbackRegistry.InvokeCallbacks (UnityEngine.UIElements.EventBase evt) [0x00045] in C:\buildslave\unity\build\Modules\UIElements\Events\EventCallbackRegistry.cs:332
    at UnityEngine.UIElements.CallbackEventHandler.HandleEvent (UnityEngine.UIElements.EventBase evt) [0x00039] in C:\buildslave\unity\build\Modules\UIElements\Events\EventHandler.cs:80
    at UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt) [0x00101] in C:\buildslave\unity\build\Modules\UIElements\Events\IEventDispatchingStrategy.cs:64
    at UnityEngine.UIElements.DefaultDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) [0x0000e] in C:\buildslave\unity\build\Modules\UIElements\Events\DefaultDispatchingStrategy.cs:19
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) [0x00090] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280
    at UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () [0x0003e] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:235
    at UnityEngine.UIElements.EventDispatcher.OpenGate () [0x00038] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:200
    at UnityEngine.UIElements.EventDispatcherGate.Dispose () [0x00007] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:44
    at UnityEngine.UIElements.UIRLayoutUpdater.Update () [0x00080] in C:\buildslave\unity\build\Modules\UIElements\Renderer\UIRLayoutUpdater.cs:46
    at UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTree () [0x00023] in C:\buildslave\unity\build\Modules\UIElements\VisualTreeUpdater.cs:72
    at UnityEngine.UIElements.Panel.Repaint (UnityEngine.Event e) [0x0006c] in C:\buildslave\unity\build\Modules\UIElements\Panel.cs:637
    at UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00018] in C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:240
    at UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x00030] in C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78
    at UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x00012] in C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179

    (Filename: C:/buildslave/unity/build/Modules/PackageManagerUI/Editor/UI/PackageList.cs Line: 128)

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
    done. [Time: 15.518138 ms]
    Refreshing native plugins compatible for Editor in 0.13 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Launched and connected shader compiler UnityShaderCompiler.exe after 1.23 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 1.23 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 1.23 seconds
    Launched and connected shader compiler UnityShaderCompiler.exe after 1.24 seconds

    Hashing assets (1 files)... 0.001 seconds
    file read: 0.000 seconds (0.007 MB)
    wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
    wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
    hash: 0.000 seconds
    Updating Assets/Scenes/SampleScene.unity - GUID: 9fc0d4010bbf28b4594072e72b8655ab...
    done. [Time: 17.837213 ms]
    Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.

    Hashing assets (1 files)... 0.001 seconds
    file read: 0.000 seconds (0.010 MB)
    wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
    wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
    hash: 0.000 seconds
    Updating Assets/Scenes/SampleScene.unity - GUID: 9fc0d4010bbf28b4594072e72b8655ab...
    done. [Time: 4.240035 ms]
    Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
    done. [Time: 4.523303 ms]
    Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    <RI> Initialized touch support.

    Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 93.0 MB.
    System memory in use after: 81.0 MB.

    Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 2131.
    Total: 19.252911 ms (FindLiveObjects: 0.323047 ms CreateObjectMapping: 0.037213 ms MarkObjects: 13.908035 ms DeleteObjects: 4.983654 ms)

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    Updating Assets/TestAR.cs - GUID: 44baaebe9ea61ad478a214142fff7241...
    ----- Compute hash for Assets/TestAR.cs.
    done. [Time: 27.252100 ms]
    AssetDatabase: script compilation time: 0.041106s
    Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Refresh: detecting if any assets need to be imported or removed ...
    Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.

    Refresh Completed time: 0.224663s
    Asset Scan time: 0.037354s
    Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Scripting) time: 0.000000s (count: 0)
    Post Processs Assets (Scripting) time: 0.000000s
    Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Non Scripting) time: 0.000000s (count: 0)
    Post Process Assets (Non Scripting) time: 0.000000s
    Dependent Assets to Import Queue time: 0.000000s

    - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll

    -----Compiler Commandline Arguments:
    Filename: C:\Unity\2019.2.0f1\Editor\Data\Tools\RoslynScripts\unity_csc.bat
    Arguments: /noconfig [USER=391366]@temp[/USER]/UnityTempFile-12fc50b684b88de4db5d2191fb55884c
    Responsefile: Temp/UnityTempFile-12fc50b684b88de4db5d2191fb55884c Contents:
    /target:library
    /nowarn:0169
    /out:Temp/Assembly-CSharp.dll
    /debug:portable
    /optimize-
    /nostdlib+
    /preferreduilang:en-US
    /langversion:latest
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/Managed/UnityEditor.dll
    /reference:Library/ScriptAssemblies/Unity.Timeline.Editor.dll
    /reference:Library/ScriptAssemblies/Unity.VSCode.Editor.dll
    /reference:Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
    /reference:Library/ScriptAssemblies/UnityEngine.UI.dll
    /reference:Library/ScriptAssemblies/Unity.Timeline.dll
    /reference:Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
    /reference:Library/ScriptAssemblies/Unity.Rider.Editor.dll
    /reference:Library/ScriptAssemblies/Unity.TextMeshPro.dll
    /reference:Library/ScriptAssemblies/UnityEditor.UI.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll
    /reference:C:/Unity/2019.2.0f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll
    /define:UNITY_2019_2_0
    /define:UNITY_2019_2
    /define:UNITY_2019
    /define:UNITY_5_3_OR_NEWER
    /define:UNITY_5_4_OR_NEWER
    /define:UNITY_5_5_OR_NEWER
    /define:UNITY_5_6_OR_NEWER
    /define:UNITY_2017_1_OR_NEWER
    /define:UNITY_2017_2_OR_NEWER
    /define:UNITY_2017_3_OR_NEWER
    /define:UNITY_2017_4_OR_NEWER
    /define:UNITY_2018_1_OR_NEWER
    /define:UNITY_2018_2_OR_NEWER
    /define:UNITY_2018_3_OR_NEWER
    /define:UNITY_2019_1_OR_NEWER
    /define:UNITY_2019_2_OR_NEWER
    /define:UNITY_INCLUDE_TESTS
    /define:ENABLE_AUDIO
    /define:ENABLE_CACHING
    /define:ENABLE_CLOTH
    /define:ENABLE_MICROPHONE
    /define:ENABLE_MULTIPLE_DISPLAYS
    /define:ENABLE_PHYSICS
    /define:ENABLE_TEXTURE_STREAMING
    /define:ENABLE_UNET
    /define:ENABLE_LZMA
    /define:ENABLE_UNITYEVENTS
    /define:ENABLE_WEBCAM
    /define:ENABLE_WWW
    /define:ENABLE_CLOUD_SERVICES_COLLAB
    /define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
    /define:ENABLE_CLOUD_SERVICES_ADS
    /define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
    /define:ENABLE_CLOUD_SERVICES_UNET
    /define:ENABLE_CLOUD_SERVICES_BUILD
    /define:ENABLE_CLOUD_LICENSE
    /define:ENABLE_EDITOR_HUB_LICENSE
    /define:ENABLE_WEBSOCKET_CLIENT
    /define:ENABLE_DIRECTOR_AUDIO
    /define:ENABLE_DIRECTOR_TEXTURE
    /define:ENABLE_MANAGED_JOBS
    /define:ENABLE_MANAGED_TRANSFORM_JOBS
    /define:ENABLE_MANAGED_ANIMATION_JOBS
    /define:ENABLE_MANAGED_AUDIO_JOBS
    /define:INCLUDE_DYNAMIC_GI
    /define:ENABLE_MONO_BDWGC
    /define:ENABLE_SCRIPTING_GC_WBARRIERS
    /define:PLATFORM_SUPPORTS_MONO
    /define:RENDER_SOFTWARE_CURSOR
    /define:ENABLE_VIDEO
    /define:PLATFORM_STANDALONE_WIN
    /define:PLATFORM_STANDALONE
    /define:UNITY_STANDALONE_WIN
    /define:UNITY_STANDALONE
    /define:ENABLE_RUNTIME_GI
    /define:ENABLE_MOVIES
    /define:ENABLE_NETWORK
    /define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
    /define:ENABLE_UNITYWEBREQUEST
    /define:ENABLE_CLOUD_SERVICES
    /define:ENABLE_CLOUD_SERVICES_ANALYTICS
    /define:ENABLE_CLOUD_SERVICES_PURCHASING
    /define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
    /define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
    /define:ENABLE_EVENT_QUEUE
    /define:ENABLE_CLUSTER_SYNC
    /define:ENABLE_CLUSTERINPUT
    /define:ENABLE_VR
    /define:ENABLE_AR
    /define:ENABLE_WEBSOCKET_HOST
    /define:ENABLE_MONO
    /define:NET_STANDARD_2_0
    /define:ENABLE_PROFILER
    /define:DEBUG
    /define:TRACE
    /define:UNITY_ASSERTIONS
    /define:UNITY_EDITOR
    /define:UNITY_EDITOR_64
    /define:UNITY_EDITOR_WIN
    /define:ENABLE_UNITY_COLLECTIONS_CHECKS
    /define:ENABLE_BURST_AOT
    /define:UNITY_TEAM_LICENSE
    /define:ENABLE_VSTU
    /define:ENABLE_CUSTOM_RENDER_TEXTURE
    /define:ENABLE_DIRECTOR
    /define:ENABLE_LOCALIZATION
    /define:ENABLE_SPRITES
    /define:ENABLE_TERRAIN
    /define:ENABLE_TILEMAP
    /define:ENABLE_TIMELINE
    /define:CSHARP_7_OR_LATER
    /define:CSHARP_7_3_OR_NEWER
    Assets\TestAR.cs

    -----CompilerOutput:-stdout--exitcode: -2147450743--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll
    -----CompilerOutput:-stderr----------
    Failed to initialize CoreCLR, HRESULT: 0x80131534

    -----EndCompilerOutput---------------
    - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll

    Refresh: detecting if any assets need to be imported or removed ...
    Refreshing native plugins compatible for Editor in 0.15 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.

    Refresh Completed time: 0.227323s
    Asset Scan time: 0.040954s
    Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Scripting) time: 0.000000s (count: 0)
    Post Processs Assets (Scripting) time: 0.000000s
    Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Non Scripting) time: 0.000000s (count: 0)
    Post Process Assets (Non Scripting) time: 0.000000s
    Dependent Assets to Import Queue time: 0.000000s

    Refresh: detecting if any assets need to be imported or removed ...
    Refreshing native plugins compatible for Editor in 0.13 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.

    Refresh Completed time: 0.211620s
    Asset Scan time: 0.025135s
    Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Scripting) time: 0.000000s (count: 0)
    Post Processs Assets (Scripting) time: 0.000000s
    Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Non Scripting) time: 0.000000s (count: 0)
    Post Process Assets (Non Scripting) time: 0.000000s
    Dependent Assets to Import Queue time: 0.000000s

    Refresh: detecting if any assets need to be imported or removed ...
    Refreshing native plugins compatible for Editor in 0.10 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.

    Refresh Completed time: 0.213172s
    Asset Scan time: 0.025104s
    Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Scripting) time: 0.000000s (count: 0)
    Post Processs Assets (Scripting) time: 0.000000s
    Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Non Scripting) time: 0.000000s (count: 0)
    Post Process Assets (Non Scripting) time: 0.000000s
    Dependent Assets to Import Queue time: 0.000000s

    Refresh: detecting if any assets need to be imported or removed ...
    Refreshing native plugins compatible for Editor in 0.10 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.

    Refresh Completed time: 0.215413s
    Asset Scan time: 0.026226s
    Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Scripting) time: 0.000000s (count: 0)
    Post Processs Assets (Scripting) time: 0.000000s
    Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
    Asset Import (Non Scripting) time: 0.000000s (count: 0)
    Post Process Assets (Non Scripting) time: 0.000000s
    Dependent Assets to Import Queue time: 0.000000s

     
  3. Zeno-Hong

    Zeno-Hong

    Joined:
    Oct 11, 2016
    Posts:
    4

    -----CompilerOutput:-stdout--exitcode: -2147450743--compilationhadfailure: True--outfile: Temp/UnityEngine.UI.dll
    -----CompilerOutput:-stderr----------
    Failed to initialize CoreCLR, HRESULT: 0x80131534

    -----EndCompilerOutput---------------
    - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll




    -----CompilerOutput:-stdout--exitcode: -2147450743--compilationhadfailure: True--outfile: Temp/UnityEngine.TestRunner.dll
    -----CompilerOutput:-stderr----------
    Failed to initialize CoreCLR, HRESULT: 0x80131534

    -----EndCompilerOutput---------------
    - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll




    -----Compiler Commandline Arguments:
    Filename: C:\Unity\2019.2.0f1\Editor\Data\Tools\RoslynScripts\unity_csc.bat
    Arguments: /noconfig [USER=391366]@temp[/USER]/UnityTempFile-3236f8ab3d9169142bf1af81c53095f7
    Responsefile: Temp/UnityTempFile-3236f8ab3d9169142bf1af81c53095f7 Contents:
    /target:library
    /nowarn:0169
    /out:Temp/UnityEngine.UI.dll
    /debug:portable
    /optimize-
    /nostdlib+
    /preferreduilang:en-US
    /langversion:latest
     
  4. Zeno-Hong

    Zeno-Hong

    Joined:
    Oct 11, 2016
    Posts:
    4
    I don't know why.
    I changed the installation location and installed Unity2018.4.5, but it did not appear again.
     
  5. YZhng11

    YZhng11

    Joined:
    Nov 4, 2019
    Posts:
    1
    Have you worked it out yet?How to solve it?
     
  6. pigravity

    pigravity

    Joined:
    May 25, 2015
    Posts:
    3
    Bump, same error.. for a year :rofl:
     
  7. MariuszKowalczyk

    MariuszKowalczyk

    Joined:
    Nov 29, 2011
    Posts:
    301
    I have to use Unity in the Windows 8 compatibility mode, because I am using Windows 10 on old iMac and otherwise it is not working properly. And I have this and many other errors and problems.

    So make sure you are not using the Windows 8 mode if you have this.