any one know why unity will not accept system.windows even after i add the assembly reference in visual studio? just keeps spitting namespace errors at me .
Visual Studio doesn't compile anything for Unity if just using C# and not building dlls or anything. In any case there are a hundred google results for it, did you search with a unity context?
yeah i was thinking unity for some reason could not get the game window size. but i was wrong. was basically due to my launcher changing window size through command lines and having the data be mirrored in side unity. but after digging through the api i found what i needed to make it all work in sync with each other. thanks for taking the time to answer on X-mas!