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Unity WebGL Safari macOS - Interactions not working

Discussion in 'WebGL' started by dradb, Jan 9, 2022.

  1. dradb

    dradb

    Joined:
    Jan 10, 2015
    Posts:
    86
    My Unity WebGL app works fine with Firefox, Chrome and Edge. It runs in Safari, with everything displayed correctly, but interactions don't work.

    I've tested with Unity 2019 to 2020.3LTS; Safari 13 to 15. I've tried WebGL 1.0 (Auto Graphics API off) and 2.0.

    I've tried ""webGLLinkerTarget:" It's probably set to "1" (WASM). Make sure to change that to "0" (ASM)."

    I'm sure Unity WebGL worked correctly in Safari a year or two ago.

    Is Safari broken?

    Help please.
     
  2. dradb

    dradb

    Joined:
    Jan 10, 2015
    Posts:
    86
    It's working. I had an error that for some reason only appeared on Safari.