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Unity VR/XR FAQs ... any missing?

Discussion in 'VR' started by a436t4ataf, May 8, 2020.

  1. a436t4ataf

    a436t4ataf

    Joined:
    May 19, 2013
    Posts:
    1,933
    I started a FAQ page a couple of months ago when I started porting my old VR code to XR / XR Input Toolkit, to keep track of all the undocumented items, and tips and tricks I was seeing on the forums and elsewhere.

    I've got to the point where I know Unity's code well enough that I don't really use the FAQ any more - I know everything in there by heart :) - but I wondered if it's useful to you, and if there's any questions you think are missing that should go in it too?

    Link: http://snapandplug.com/xr-input-toolkit-2020-faq/
     
    bart_artanim and gjf like this.
  2. a436t4ataf

    a436t4ataf

    Joined:
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  3. a436t4ataf

    a436t4ataf

    Joined:
    May 19, 2013
    Posts:
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  4. a436t4ataf

    a436t4ataf

    Joined:
    May 19, 2013
    Posts:
    1,933