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Unity VR development is difficult?

Discussion in 'AR/VR (XR) Discussion' started by leegod, Sep 21, 2017.

  1. leegod

    leegod

    Joined:
    May 5, 2010
    Posts:
    2,476
    Hi.
    I have used unity for years, have developed some pc, mobile games.

    But haven't experienced in VR develop.

    Is VR develop hard? Project is not VR game, but just interactive 360 degree video experience via unity.

    Will use Android VR or Oculus rift.
     
    Last edited: Sep 21, 2017
  2. Selzier

    Selzier

    Joined:
    Sep 23, 2014
    Posts:
    652
    No, it's easy.

     
  3. SiliconDroid

    SiliconDroid

    Joined:
    Feb 20, 2017
    Posts:
    302
    Unity makes it easy to build VR apps. And Unity as a whole has come on a lot in the last 2 years, feels solid and "complete" now.

    Trust me, if you had to integrate VR SDKs into your own engine, you'd have alot of work to do before writing 1 line of game code.

    And with unity assets like Mobile VR movement etc, you can do it with even fewer lines of code.
     
    Selzier likes this.
  4. pechaut

    pechaut

    Joined:
    Apr 24, 2017
    Posts:
    14
    Unity now supports a multiplateform VideoPlayer, and they also released a skybox shader for 360 3d videos, so you just need to configure a material and a player.