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Feedback Unity Version Skip One Year: "Unity 2021” preview should be “Unity 2022” to be clearer is a WIP

Discussion in 'Editor & General Support' started by AlanMattano, Mar 14, 2019.

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Do you like if Unity skip one version and LTS coincides with the year?

This poll will close on Mar 14, 2022 at 9:48 PM.
  1. NO, I like how it is now (Example Unity 2021 LTS ships march 2022 and fixes 2023)

    26 vote(s)
    50.0%
  2. YES, I wish Unity skip 1 version Yr (Example Unity 2021 LTS ships march 2021 and fixes 2022)

    25 vote(s)
    48.1%
  3. YES, I wish Unity skip 2 version Yr (Example Unity 2021 LTS ships at march 2019 and fixes 2021)

    3 vote(s)
    5.8%
Multiple votes are allowed.
  1. AlanMattano

    AlanMattano

    Joined:
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    Dear CEOs,
    We are using the Unity 2018 and we are in 2019.

    In the car industry, we start designing and making a model 10 years in advance. Let say we start making a car in 2010 and we call it 2010; when is ready, let say in 2020, nobody will use that final pretty stable car because it is called 2010.

    If you allow me to suggest, give you more margins when you go ahead.

    MechEthan

    Perhaps Unity 2019 features should have been called Unity 2020 (Preview) to make it clearer to new users that it is a WIP. So (as for example) now on March or in April 2019 Unity is releasing Unity 2018 LTS ready (and should be Unity 2019 LTS) and on January 2020, the Unity2018.4.18f1 LTS instead of the U2019 or 2020.
    If you skip one or two years in the branding version, the LTD arrives when the year starts (and not a year or two later). In this way, beginners with no experience can look to a lot of intermediate tutorials on YouTube about that particular robust version and do not experiment with a WIP software in the evolution stage creating noise on the forum. You take out completely beginners from alpha, beta and final stage U20XX.1 .2 .3.
    Experts and intermediate users feel comfortable experimenting and creating the future. Skipping a version, the user skills go up and there is a clear roadmap feeling of the stage of progress. Helps to separate completely beginners form the WIP process.

    If you jump Unity2021 making Unity2022 for branding purpose we will miss the nice continuity numbers 2021 but I think users can understand that.

    Is just a feeling:
    Skipping a version is clear when you Unity Engineers talk at GDC about the new upcoming features that take years of development as for example the new UI, nested Prefab or HDRP 2017, ECS 2018 or HPC# 2019. Users will feel the progress and does need to wait years before implementing them. Now in the actual process, everything looks late. And instead, we need to wait because is clear is not ready. Shifting the year the problem is fixed because ower implementation will we (much later) the estimated new UI 2018(including text mesh pro), nested prefabs 2019, HDRP 2020 preview, ECS 2021 preview with HPC# 2022 preview, etc. So skipping two years can also be an option to separate: beginners, intermediate, advanced.

    My English is not good but you get the point.
    Thank you and your awesome team.

    SUGGESTION 2022
    Unity Version Suggestion.png
     
    Last edited: Jun 11, 2020
  2. AlanMattano

    AlanMattano

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    Aug 22, 2013
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  3. Charles_Beauchemin

    Charles_Beauchemin

    Unity Technologies

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    Jan 18, 2017
    Posts:
    436
    Hi Alan,

    Thanks for your idea. However, the reason we call the build 2019 LTS, even though it's released in 2020, is because it contains all the features that were developed during the 2019 year. It contains the features and bugfixes from 2019.1, 2019.2, and 2019.3. Calling it 2020 LTS would be false representation.
     
  4. AlanMattano

    AlanMattano

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    @Charles_Beauchemin Yes, I completely agree. But instead of making a Unity 2021, jump that year and call it Unity 2022 instead! Please
    This is much better for new users as well. New users are looking for Unity 2020 on youtube when actually need to learn how to use Unity 2019 instead. And that creates a lot of confusion of features not ready and noise in the forum!
    Thanks for listening.
     
  5. Edy

    Edy

    Joined:
    Jun 3, 2010
    Posts:
    1,854
    As for my experience, Unity Tech versions are equivalent to betas in terms of stability, breaking-compatibility changes, and version support along their releases. Only the latest point version is supported. For example you can't expect features or fixes to be backported from .2 to .1. You can only move forward for getting the bug fixes (along with the new bugs).

    Therefore it makes more sense to skip one year and name the upcoming tech version Unity 2021.1. This means Unity will be developing and improving it during 2020, and will be released as stable LTS version in its year, 2021. Then the two year support would end in 2023, which is 2021+2. Everything fits.
     
    AlanMattano and YuriyVotintsev like this.
  6. tbillington

    tbillington

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    May 6, 2020
    Posts:
    1
    I'm with Unity on this one, I think it's a stupid, marketing driven trend to +1 every year. It's like adding X's to your gamer tag.

    "Basketball 2020"! But it doesn't contain any of the new players from 2020, it's just trying to one-up the competition.
     
  7. Deozaan

    Deozaan

    Joined:
    Oct 27, 2010
    Posts:
    670
    I think the car analogy is not a great one because the models sold this year are labeled with next year's date. That would be like renaming 2019 LTS to 2021 LTS. Which sounds like the stupid market driven trend tbillington talked about.

    I agree with Edy. The tech stream is more like a beta, and the LTS is the closest we get to a stable release. Unity have pretty much admitted this themselves in their latest blog announcing the release of 2019 LTS, stating that the LTS is now the recommended version of Unity to use, rather than the tech stream. I think it makes sense to be named after the year it is expected to ship (as stable/LTS) and not after the year it spends in beta.
     
    Edy likes this.
  8. Lurking-Ninja

    Lurking-Ninja

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    It always was this way. Nothing new. They are talking about this list, the 2019.LTS is the first one, since that is the latest non-beta or non-alpha release.
    answer.PNG
     
  9. Deozaan

    Deozaan

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    The way they worded it in the blog post makes it sound like even after 2020.1 is released, 2019 LTS will still be at the top of that list. But I suppose there is some ambiguity there.

     
  10. Lurking-Ninja

    Lurking-Ninja

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    Yeah, you're right. Although I guess it depends on our leaning on the matter if Unity should perform a walk to Canossa or not. :)
     
  11. Edy

    Edy

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    That's exactly what will happen. It has been officially confirmed in other forum posts.
     
  12. AlanMattano

    AlanMattano

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    When you buy a car on June 2020 they give you the 2020 finish version not an unfinished WIP 2019 version. They make you a discount for the old 2019 finish version.
     
    Last edited: Jun 10, 2020
  13. Charles_Beauchemin

    Charles_Beauchemin

    Unity Technologies

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  14. Lurking-Ninja

    Lurking-Ninja

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    I stand corrected then.
     
  15. AlanMattano

    AlanMattano

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    Unity Initial
    INTENTION
    Unity Intention.png
    As you can see, Unity 2019 LTS should have come out half a year ago. and at this point 2019.4.25
    Since starting software development is easy but finishing it in time is really hard, here is my optimistic estimation.

    ACTUAL
    Unity version Actual.png


    Unity 2017.4.0 was released on March 20,2018 ends on April 2020:
    Unity 2018.4.0 was released on April 8, 2020
    Unity 2019.4.0 was released on June 9, 2020
    Unity 2020.4.0 could release on July x, 2021 (was too far away)

    Unity 2017.3.0 was released on December 19, 2017
    Unity 2018.3.0 was released on December 13, 2018
    Unity 2019.3.0 was released on January 28, 2020 (and February 24, 2020 HDRP Out of Preview for 2019.3)
    Unity 2020LTS could release on February x, 2021
    January 2021 will could be still using not finished product 2020.2.

    SUGGESTION
    or expected
    Unity Version Suggestion.png
     
    Edy likes this.
  16. Peter77

    Peter77

    QA Jesus

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    I wonder why it still shows 2019.3 now with 2019.4 in the list as well.
     
  17. Lurking-Ninja

    Lurking-Ninja

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    Maybe they want to give time for users to switch over?
    I had the 2019.3 installed just a couple hours before this screenshot and I haven't restarted the Hub.
     
    Peter77 likes this.
  18. Charles_Beauchemin

    Charles_Beauchemin

    Unity Technologies

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    We still have a few learning projects requiring 2019.3 and the learning team is currently getting them transferred to 2019.4. Once that's done, we will remove it from the list.
     
    Lurking-Ninja and Peter77 like this.
  19. AlanMattano

    AlanMattano

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    That's my point. New users will be looking for 2019.4 learning content in the second half of 2020. And it looks like too late to make that learning video documentation section ready.

    If 2019 was called 2020.4 instead, that would be obvious. It is a little bit late because arriving at the end of the year. So much better if it (instead of 2019.4) was 2021.4 Documentation and Learning ready for 2021 coming year instead of in debt. Because at that point there will be also time for good Youtube video tutorials that fit in the year with a robust finish product.

    Now all 2020 youtube Video tutorials using Unity 2020 are in the alpha or beta. And the new user does not understand that.
     
    Last edited: Jun 15, 2020
  20. Lurking-Ninja

    Lurking-Ninja

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    I think you stuck with this very much. Average users understand that 2019.X, 2020.Y are version numbers and not actual car models or whatever. It's not like Unity is the only one software who uses this form of versioning.
     
  21. AlanMattano

    AlanMattano

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    The fact that almost all the population and nations live with less as possible or in debt inside a house under construction that not mean that it is a good example! There are better ways to live. And we are constructing that word by examples providing solutions. Aviation Industry is a good example that provides efficient safe reliable working machines to be in. And Unity is one good solution. But not good example; The way that Unity approach to number system reflects a way of behavior and affects the way behavior of the users.

    It is nice to be at the edge, but new users better if the flight in a safe environment finish solution. So that they do not complain about using Jun 2020.2 not finish product with no video tutorials at all about for example promise done about streaming! A UI Toolkit: Theming example? Because it is WIP. Do I need to explain that to each new user for each new product since 2017 to eternity?


    Unity2020.jpg

    Another reason is for example Bolt integration with 2019LTS not ready
     
    Last edited: Jun 19, 2020
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