Ok so i haven't used Unity in 6 months due to office renovations and now i am finally able to pick up on developments i left i now find everything now crashes in the new version of LTS Unity, soon after i complete the HDRP wizard for setting up direct X 12 and ray tracing features which have always worked in previous versions i get continual CTD when i goto view any materials folder, normally materials will render here when viewed if not they will stay a pink shader if they are still in URP format which you then import any materials from the base model and flip the default lit setting to opaque if needed, set some materials to cutout or faded depending on what's needed. Now i can't even do any of this i just open the materials folder and the editor just crashes. The video card i'm using is a RTX 4070 12GB with an I9Xcore processor on the mainboard that has an ample 256GB memory for caching, now i never had any issues with viewing and converting HDRP materials when i was using the RTX 2080ti which is supposed to be a much less powerful card now with current technology. So is it this video card that can't handle the HD files in this editor or the editor itself because i have no issues using Unreal 5.3 it renders perfectly quickly on epic settings like 4k upto cinematic settings for things like eye max size screens. View attachment 1308944 I deleted this project uninstalled the editor and reinstalled only to have the same crash issue, so how do you fix this or do i wait for a version that works again because as you can see from previous versions here in this shot that everything worked fine a long long time ago in a digital galaxy far far away. Old version worked fine with bridge to other editors working fine. Now nothing works.