Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Question Unity URP wind shader for megascans assets

Discussion in 'Shaders' started by DomDominator, Oct 9, 2023.

  1. DomDominator

    DomDominator

    Joined:
    Jan 17, 2023
    Posts:
    6
    Hello All,

    I have a problem with making wind work with the Quixel Bridge assets, none of the shaders from nature category seems to work with these. Is there a custom wind shader required to make the wind work or is there any other way? Windzone is present in the scene and nature shaders works fine with SpeedTree imported assets - wind works perfectly but as said above nothing with megascans

    Any ideas?

    Thanks