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Unity update issue

Discussion in 'Editor & General Support' started by unity_zHFaHnEs2Lt1ng, Jun 18, 2019.

  1. unity_zHFaHnEs2Lt1ng

    unity_zHFaHnEs2Lt1ng

    Joined:
    Sep 5, 2018
    Posts:
    4
    Hi guys,

    I have a weird issue. I have updated my Unity2018.3.4f1 to the lastest version, and now Whether I open my existing project or creat a new one, I get a black screen on GameView and this error :
    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.HostView.DeregisterSelectedPane (System.Boolean clearActualView, System.Boolean sendEvents) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:415)
    UnityEditor.HostView.SetActualViewInternal (UnityEditor.EditorWindow value, System.Boolean sendEvents) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:38)
    UnityEditor.HostView.set_actualView (UnityEditor.EditorWindow value) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:31)
    UnityEditor.DockArea.OnEnable () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:154)
    UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
    UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean)

    I have attached a screenshot.

    If someone could help me to understand what is happening, I would be very thankful because I'm stuck right now.

    Thanks !
     

    Attached Files: