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Unity Units & Planes vs Other 3D Game Objects

Discussion in 'Physics' started by AdriHD, May 15, 2015.

  1. AdriHD

    AdriHD

    Joined:
    May 15, 2015
    Posts:
    2
    Hi,

    After doing some reading (docs and on here), I've come to the conclusion that 1 UU = 1 m... But what I'm not too clear on is when it comes to a plane.

    How come all (well the ones which I've worked with across the projects) objects, other than the plane all use the standard unit size (1 unit = 1 m - with default project settings)and a plane (if I remember right) is 10x that?

    e.g. in the first project, setting the wall cube x scale to 20.5, makes it just a bit longer (either side) of the plane. x 20 would make it fit.​

    Scouting around, I noticed that the terrain resolution could be changed i.e. Terrain > Set Resolution.. but where is the resolution of planes defined?

    Cheers,

    Adrian
     
  2. Edy

    Edy

    Joined:
    Jun 3, 2010
    Posts:
    2,430
    Unity uses SI units (international units) everywhere. The default cube size is 1m, but the default plane size is 10m.
     
  3. AdriHD

    AdriHD

    Joined:
    May 15, 2015
    Posts:
    2
    Excellent, thanks!