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Bug Unity UI only visible in the left eye with "Single Pass". HDRP. Oculus.

Discussion in 'AR/VR (XR) Discussion' started by Seanmir, Jun 15, 2020.

  1. Seanmir

    Seanmir

    Joined:
    Nov 24, 2015
    Posts:
    2
    Hello everyone,

    I have recently switched my project to the HDRP pipeline and everything seems to be working fine, except the UI.
    I have world canvas in my project and when I use Single pass rendering in Oculus setting, UI is only visible on the left eye (similar to the image attached). It's working fine with the multi-pass.

    I have updated to the latest unity version 2019.4 and the issue is still present.

    Any idea what can cause this problem?
    The UI is a simple world canvas and some images/panels inside.

    [This is how it looks like in VR]
    UI single pass issue.jpg
    [Using Single-pass]
    Oculus single pass.jpg

    Thank you.
     
    Last edited: Jun 15, 2020
  2. a436t4ataf

    a436t4ataf

    Joined:
    May 19, 2013
    Posts:
    911
    This has been heavily documented in the forum already - pretty much the exact same thread title.

    I'm not using SRP's (they don't work properly yet in Unity, generally), but it's a combination of: XR + Single-pass + SRP (HDRP) -- so search for HDRP + Single + Eye and you should find them immediately.

    (I've just noticed this same thread in passing, repeatedly :))
     
  3. Seanmir

    Seanmir

    Joined:
    Nov 24, 2015
    Posts:
    2
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