Hello everyone, I have recently switched my project to the HDRP pipeline and everything seems to be working fine, except the UI. I have world canvas in my project and when I use Single pass rendering in Oculus setting, UI is only visible on the left eye (similar to the image attached). It's working fine with the multi-pass. I have updated to the latest unity version 2019.4 and the issue is still present. Any idea what can cause this problem? The UI is a simple world canvas and some images/panels inside. [This is how it looks like in VR] [Using Single-pass] Thank you.