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Bug Unity UI navigation inconsistency

Discussion in 'UGUI & TextMesh Pro' started by Mgnta, Dec 20, 2023.

  1. Mgnta

    Mgnta

    Joined:
    Apr 21, 2019
    Posts:
    5
    Hello!
    I have a VecticalLayoutGroup with some buttons in it.
    Couple days ago I started experiencing a weird issue: I need to press a button one-to-multiple times to actually select prev/next element.
    I just created a fresh project with nothing in it and can still see that misbehaviour.
    I added a logger to check if every button press is being registered, and I can see it works as intended, but still the selection doesn't change each time I press a button.
     

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