Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Unity UI for AR Glasses and object tracking? (Stereoscopic)

Discussion in 'AR/VR (XR) Discussion' started by Straafe, Apr 26, 2017.

  1. Straafe

    Straafe

    Joined:
    Oct 15, 2012
    Posts:
    73
    Trying to make an app that has 2 things going on simultaneously:

    -Tracking an image and having a 3D object (using Vuforia) follow it in the view
    -Has a UI using the Unity UI system

    Using a pair of ODG R-7's. These appear to be mutually exclusive. The UI system doesn't seem to work with the ARCamera (which has one camera for each eye) and I either can't see the UI at all, or the UI is overlaid over both cameras, so one eye gets half and the other eye gets the other half (which as you can imagine looks really weird).

    Is there any way I can get the UI to render / overlay properly to both cameras so I can have a stereoscopic setup that is tracking and rendering the 3D object at the same time as a UI is present?

    Seems like I'm missing something here....