Unity UI Extensions - Update 2.0 The update so big they had to name it twice. https://bitbucket.org/UnityUIExtensions/unity-ui-extensions It's a brave new world as we head in to the first major update to the Unity UI Extensions project since our initial release back in December 2014 (WOW, has it been that long?) The project has been through many changes since then: Doubling the controls / effects every few months Major support from the community The release of my second Unity book focusing on the Unity UI System The move from Mercurial (hg) to Git New documentation videos / tutorials Thousands of supporters across the world It's been a wild ride but it doesn't stop there, keep an eye on the project and support us if you can. Either with code, reviews, issues, fixes or even friendly funds Above all, the project is FREE to use and will always remain FREE (we just ask you to think of us if the cash starts rolling in ) As ever, if you have an idea for a control but don't know how to build it, then just ask by raising an issue of type Proposal on BitBucket. be sure to chat to us on Gitter beforehand, just to be check if your idea can work with the existing controls. Be sure to logon to the new Gitter Chat site for the UI Extensions project, if you have any questions, queries or suggestions New / updated features Major updates to the Line renderer for texture and positioning support, inc Editor support Line Renderer also includes "dotted" line support and the ability to increase the vertex count Reorderable list now also works in Screenspace-Camera & Worldspace H&V Scroll Snap controls now support scrollbars Minor updates to the Gradient 2 control Minor updates to all dropdown controls to manage control startup Update UI Particle Renderer with new updates, including Texture Sheet animation support New Selectable Scalar New MonoSpacing text effect New Multi-Touch Scrollrect support New UI Grid Renderer (handy if you want a UI grid background) New CoolDownButton control (adds a timer between button clicks) New Curly UI - for those who like their UI Bendy New Fancy Scroll View - A programmatic scroll view New UI Line connector control - extends line renderer to draw lines between UI Objects New Radial Slider control - for those who like their sliders to curve New Stepper control - a +/- control similar to that found on iOS New Segmented Control - A button array control similar to that found on iOS New UIHighlightable control - just in case the user wasn't sure where they were Examples / Examples / Examples Finally added some proper examples, especially for the newer controls. These can be found in the Examples folder (which can be safely deleted if you wish) ColorPicker - shows the Color Picker UI in both SS and WS ComboBox - shows all the different combo box controls Cooldown - several example implementations of the cooldown button control using Unity image effects and SAUIM CurlyUI - shows off the CurlyUI control FancyScrollView - the only REAL way to understand this programmatic control (direct from the contributor) HSS-VSS-ScrollSnap - several working examples of the HSS/VSS scroll snaps (not ScrollSnap or FancyScrollView), including a full screen variant MenuExample - A demo menu implementation showing off the new MenuManager control Radial Slider - Just keep on sliding ReorderableList - Several examples of the re-orderable list in action, complete with managed drag / drop features ScrollConflictManager - Making ScrollRects get along SelectionBox - The RTS selector in action, showing examples of selecting 2D and 3D objects Serialisation - Unit test case examples for the serialisation components TextEffects - All the Text effects and shaders in one easy to view place UIlineRenderer - Several demos / examples for using the Line Renderer and UI Line connector controls UIVerticalScrollerDemo - A full screen example of a UIVertical Scroller implementation. Fixes H&V Scroll Snap Next/Previous Button interactable handler (only enables when there is a child to move to) H&V Scroll Snap Swipe logic updated and now includes scaling support Editor options for non-drawing graphic control Events in ComboBox, Dropdown and autocomplete controls updated to use UI events UIFlippable "Argument out of Range" bigfix (pesky component orders with effects) All primitive controls will now redraw when enabled in code Autocomplete has two lookup text methods now, Array and Linq Line renderer pivot fix (now respects the pivot point) TextPic rendering and event updates Minor tweaks to the UIParticle system to remove "upgrade" errors. Still needs a rework tbh Clean up of all unnecessary usings (swept under the rug) Upgrade Notes With this being a major version update, it is recommended to remove the old UI Extensions folder before importing the new asset. So stop just reading this and get yourself on to the site and downloading the package https://bitbucket.org/UnityUIExtensions/unity-ui-extensions P.S. I've submitted the package again to the Asset Store for this release. It's been kicked out every other time but who knows. I left a load of comments on the submission for consideration, so maybe we'll get lucky.