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Unity UI Designer [Paid, Freelance, Remote]

Discussion in 'Commercial: Job Offering' started by chintzy, Oct 20, 2022.

  1. chintzy

    chintzy

    Joined:
    Dec 4, 2016
    Posts:
    1
    Our company is Aerodrums (based in Liverpool, UK and Dublin, Ireland). We make an air drumming instrument based on optical motion capture.

    We are looking for a UI/UX designer for a new drum learning app developed in Unity and targetting Android, iOS, Mac and Windows.

    The primary task will be to replace the existing "programmer art" UI with professional quality graphics. We will provide a complete Unity 2020.1 (URP) project with a fully functional UI. The main deliverable will be an updated version of this project with an overhauled UI. C# experience is not strictly necessary.

    Breakdown of tasks:
    • Reviewing our brand guidelines and agreeing upon stylistic choices and app "feel" based on target audience (e.g. light mode vs dark mode)
    • Providing feedback on the current UI layout and design (approximately 10 screens and 15 UI panels)
    • Replacing all "programmer art" UI graphics: fonts, panels, (dynamically populated) list-boxes, buttons, buttons with icons, sliders, checkboxes, progress bars
    • Adding UI animations/transitions where appropriate
    • Designing background graphics for the main screens (approx. 10)
    • Polishing the presentation of the introductory drum lessons
    • Designing an app icon suitable for each of the 4 platforms
    The work would begin around mid November and must be completed before the start of February.

    If interested, please email richard.lee@aerodrums.com with some info about yourself, examples of work, etc. Payment will be discussed after that point.