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Official Unity Transport is now available as a 1.0 release version package!

Discussion in 'Unity Transport' started by UnityGio, Apr 26, 2022.

  1. UnityGio


    Jun 8, 2018
    Hello everyone,

    We’re excited to announce that Unity Transport is now available as a 1.0 release version package! The Unity Transport package (com.unity.transport, aka UTP) is a low-level networking library geared towards the development of multiplayer games and networked applications. With its promotion to this Release phase, Unity Transport is now stable and ready for use in production scenarios. That means it has a stable, non-breaking API and is supported across Unity.

    Unity users can leverage Unity Transport to transmit secure, performant, and reliable communications over any IPv4 or IPv6 network. Unity Transport provides this functionality for platforms that can leverage its custom-wrapped UDP protocol functionality. Unity Transport is compatible with Unity 2020.3 LTS, Unity 2021.3 LTS, and Unity 2022.1 tech stream.

    Unity Transport provides:
    • An event-driven design that abstracts multi-threaded operations via the Unity C# Job System
    • Network Pipelines Framework including pipelines for:
      • Reliability
      • Sequencing
      • Fragmentation
      • Network Condition Simulation
    • End-to-end encryption support via DTLS (datagram transport layer security)
    • Unity Relay support
    • Keep-alive heartbeat message support
    Users wanting to learn more about Unity Transport can read documentation found on Unity’s new multiplayer documentation site. Users can also learn from the provided micro-samples found in the package. To see what we have planned for the future of Unity Transport, we welcome you to visit our roadmap and comment on any features of high interest for you and your team. We also invite you to post your feedback and questions in the Unity Forum for Unity Transport.

    Thank you! We looking forward to seeing what Unity creators build with Unity Transport!

    The Unity Multiplayer Networking Team
    Endlesser, saskenergy and PolarTron like this.
  2. JoNax97


    Feb 4, 2016
    Congratulations to the team! :):)
    UnityGio likes this.
  3. GameSire


    Aug 5, 2019
    Does this roadmap is updated? I see that in transport DTLS is in current progress tab - when from your post we can assume its done?
  4. Endlesser


    Nov 11, 2015
    About to upgrade to 1.0 in no time.
    Nicely releasing!